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[Preset] "Info" property is misaligned when a preset of "Rigidbody" is c...
"Info" property is misaligned when a preset of "Rigidbody" is created, refer the attached screenshot. Steps to repro:1. Create a new... Read more
GameObject references to itself or its Components serialized as [Seriali...
Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more
Using multiple animation clips in Blender not all Animation clips are im...
To reproduce:1. Create a new project2. Import attached "28blender.blend" file3. In Editor select the "28blender.blend" file4. In Ins... Read more
Importing some assets store packages fails while editor is trying to imp...
Steps to reproduce: 1. Create new project2. Open asset store and try to import Viking Village package Actual result: Package import ... Read more
[2D Animation] Bones get messed up when Editor is not focused and compil...
Steps to repro:1. Open original "bowboi-stw.zip" project2. Open up any script, change something that would trigger recompile3. Look ... Read more
[Asset Importers] Asset Store Package gets stuck on import
When attempting to import one of the Asset store Top Assets: https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v... Read more
AssetPostprocessors loads all Assets of the same type into Memory at once
Reproduction steps:1. Open user attached Project2. Check Allocated memory Before and After Asset Import in the Console Expected resu... Read more
[Preset] "Size" property input fields are misaligned when a preset of "C...
"Size" property input fields are misaligned when a preset of "Custom Render Texture" is created and "X" also misplaced, refer attach... Read more
FBX References to prefabs and scripts are lost after upgrading project t...
How to reproduce:1. Open the attached project ("FBXImportBugReport.zip") in 2019.2.1f12. Open SampleScene scene3. Select Helper Game... Read more
[Preset] On changing properties in "Player Settings Preset Asset" change...
On changing properties in "Player Settings Preset Asset" changes reflects in Player Settings. Steps to repro:Open the attached Proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor