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[SerializeReference][HDRP] Custom Pass Volume corrupts build data, causi...
To reproduce:1) Open the attached project and scene2) Build and run it It crashes on launch, a log showing that 'level0 is corrupted... Read more
"Importer(DefaultImporter) generated inconsistent result for asset" warn...
Reproduction steps:1. Open the user's attached project "iet.zip"2. Right-click the "Scenes" folder in the Project window and click "... Read more
lod group is not automatically assigned to models with a single lod
Lod group is not automatically set up if you only have single lod mesh (ie. one mesh named _LOD0, but this is not ideal since for ma... Read more
Textures exist in this project cannot be deleted and Resources.Load retu...
Steps: Case 1 - Cannot delete texture1. Open repro project2. Delete the texture called "Error" and "Warning"3. Close Unity and Open ... Read more
AssetPostprocessor OnAssignMaterialModel not called for meshes inside FB...
Steps to reproduce:1. Open attached “OnAssignMaterialModel.zip” Unity project2. Locate “testfbx.fbx” file in Project tab3. Right-cli... Read more
Animation twitches at the start of a animation loop
Steps to reproduce:1. Download 901635_repro.zip and open "Test" scene2. Enter play mode3. Observe looping idle animation Expected re... Read more
[Collab] A specific model is always shown as modified and fails to be re...
[Collab] A specific model is always shown as modified and fails to be reverted To reproduce:1. Push attached project to collab2. Pul... Read more
Editor crashes when opening Unity after placing new asset in project's A...
Steps to reproduce:1. Create new project2. Close it3. Open directory where project was saved4. Created new folder5. Open Unity Expec... Read more
[ScriptedImporter] "SetMainObject" does not set "ScriptableObjects" as m...
Reproduction steps: 1. Open "ScriptedImportedTest2017.3.zip" project2. Compare "CubeImporter" and "FooAssetImporter"3. See the creat... Read more
[Scripted Importer] It is impossible to change script inside "Script" fi...
How to reproduce:1. Open attached project "caseNumberTwoFor_1033058"2. Select "Sample.bug0" inside Project window3. Select any other... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used