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[Shuriken] Renderer became disable in the Preset of the Particle System ...
Renderer became disable in the Preset of the Particle System which leads pink shaders in the Scene Steps to Reproduce: 1. Create a n... Read more
"Search by Import Log Type" icon is white when in light mode
How to reproduce:1. Open/create any project2. Select Preferences/Settings -> General -> Editor Theme -> Light Expected resu... Read more
MonoImporter has broken documentation link
Repo steps: Open HDRP Unity scene Ensure the "burst" package is installed in the scene Navigate to "packages" folder in the project ... Read more
Unity Editor inconsistently freezes when reimporting all assets
Reproduction steps:1. Open the attached “AppleSiliconTest” project2. Wait for assets to be reimported automatically for about 10 min... Read more
"Unexpected transport error from import worker 1 " is thrown during buil...
How to reproduce:1. Open the attached project "BuildFail"2. In the Build Profiles, switch to the "Custom" Build Profile3. Click "Bui... Read more
Crash on ReadAndActivateObjectThreaded when reimporting a missing PSB fi...
Reproduction steps:1. Open project “Havoc_test_01.zip”2. Open “SampleScene”3. Right-click on the “Astrid_merge_01.psb” file in the P... Read more
[Backport] [AssetImporter] Updating existing AnimationClip import settin...
How to reproduce:1. Open the attached project ("case-1157349-AssetImporter.zip")2. Open Window -> Animation Events Test3. Set the... Read more
FBX Importer preset's Inspector doesn't allow modification of animation ...
How to reproduce:1. Open the attached project "1614487 Model presets inspector doesn't allow access to animation settings"2. Select ... Read more
Projects are not opening due to an Infinite Loop when a Script with the ...
How to reproduce:1. Open the user-attached “AddressablesShaders.zip” Project Expected result: The Project opensActual result: The Un... Read more
Auto-Mapping fails for Humanoid Avatar when FBX file has Skinned Mesh
Reproduction steps:1. Open the attached “ASDQWER” project2. Select the “Assets/withSkinnedMesh.fbx” Asset3. In the Inspector Window,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor