Search Issue Tracker
Fixed
Fixed in 2022.3.55f1, 6000.0.30f1, 6000.1.0a5
Votes
1
Found in
2021.3.33f1
2022.3.16f1
2023.2.4f1
2023.3.0a19
6000.0.0b11
6000.1.0a1
7000.0.0a1
Issue ID
UUM-59093
Regression
No
Crash on ReadAndActivateObjectThreaded when reimporting a missing PSB file prefab
Reproduction steps:
1. Open project “Havoc_test_01.zip”
2. Open “SampleScene”
3. Right-click on the “Astrid_merge_01.psb” file in the Project window
4. Click Reimport
5. Observe the crash
Reproducible with: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0a19
Reproducible on: macOS Sonoma 14.0 (Intel), Windows 11
Not reproducible on: no other environment tested
First few lines of StackTrace:
{noformat}
0x00007ff7410bc9f2 (Unity) PersistentManager::ReadAndActivateObjectThreaded
0x00007ff7410bd051 (Unity) PersistentManager::ReadObjectThreaded
0x00007ff7410bce07 (Unity) PersistentManager::ReadObject
0x00007ff74038f862 (Unity) PPtr<Object>::operator Object * __ptr64
0x00007ff740fd72f2 (Unity) TransferPPtrToMonoObject{noformat}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Add comment