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Lightmap UV layouts are inconsistent when generating UVs
How to reproduce:1. Create a 3D project2. Download the “M_Rock_01_World.fbx” asset3. Drag & drop the downloaded asset to the “As... Read more
[MacOS Intel] Prefab’s Text field in Inspector loses focus if entering t...
How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Project window, select “Example” Prefab3. In the Insp... Read more
Imported FBX Models are not visible in the Scene or previewable in the P...
Reproduction steps:1. Create a project with any template and open it2. Enable Parallel Import option (Edit > Project Settings >... Read more
Inspector collapses properties when editing prefab's dropdown values
Reproduction steps:1. Open the attached "PrefabInspectorDropdownReload.zip" project2. Select "Assets/GameObject.prefab" to see its p... Read more
[Linux Editor Only] Unity crashes on strtol_l when importing a specific ...
This issue exists only on Linux due to the FBXSDK update not being possible for 2022.3 (See dicsussion on the origional Jira [https:... Read more
Importer(PrefabImporter) and Importer(FBXImporter) generates inconsisten...
Importer(PrefabImporter) and Importer(FBXImporter) generates inconsistent results in this project. It is somehow related to HDRP How... Read more
Changes are not applied when selecting Platform settings for Plugins
How to reproduce:1. Open the attached “IN-91835_MyUnityProject“ project2. Navigate to Assets/Plugins/myplugin3. In the Inspector win... Read more
Unity Editor is frozen when the project is loaded
Reproduction steps:1. Open the attached "IN-33309.zip" project2. Wait for it to load Expected result: It’s possible to interact with... Read more
Platform settings are added to texture .meta file when the Editor is closed
Steps to reproduce:1. Open the “Project” project in any but standalone platform2. Select one of the textures in Assets/PlaceholderUI... Read more
Convex mesh collider is rendered incorrectly when using default FBX impo...
How to reproduce:1. Download and open the attached project2. Import the attached FBX file to the project3. Select the FBX asset, add... Read more
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