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FBX Conversion - C4D plugins collide when using two versions of Unity on...
If someone uses two versions of Unity on the same computer - Unity-C4DToFbx can collide. Every time you will try to reexport after c... Read more
Crash on importing assets
Open attached project and choose reimport all. Editor log gets spammed with thousands of errors like: "m_UsedFileIDs.count (fileID) ... Read more
exporting a prefab and then importing it in another project changes the ...
To reproduce: 1. Open attached project 2. Export Floor prefab (found in Assets folder) 3. Create new project 4. Import Floor prefab ... Read more
Sprite causes a fatal out of memory error
To reproduce: 1. Open attached project 2. Assets -> Reimport All Expected result: It opens/imports Actual result: Out of memory ex... Read more
Editor freezes when trying to quit it after importing a Maya file
Importing a Maya file into Unity starts a "Maya application file" process which locks Unity editor similarly as the "adb.exe" proces... Read more
(KERNELBASE) RaiseException crash on play
1) Open my attached project 2) Press play Read more
Deleted DLL in use from Plugins during runtime only removes the meta fil...
Steps to reproduce: 1. Download and open attached project "New Unity Project 29.zip" 2. Open scene "Main" and play it 3. In Project ... Read more
astcenc.exe tool requires Redistributable Package x86 installed
Building Android project with ASTC texture compression generates error message: Failed to execute 'astcenc.exe' on computers which d... Read more
Editor crashes when importing .obj
1. Open the attached project Note: Sometimes it crashes while opening 2. Attempt to import 'StreetA.obj' to Assets Result: Unity ha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow