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Progress bar does not show while hashing assets
How to reproduce: 1. Open the attached project 2. Select Unity Support -> "Create 100 x 100Mb Text Files" from the top menus 3. Sele... Read more
[TextureImport] Importing large HDR cubemaps uses a lot of memory, crash...
TLDR: importing 15000x7500 HDR file into a 4096x4096 cubemap uses 9.2GB of memory during the import process. Steps to reproduce: 1... Read more
Freezes editor importing .obj file
Steps to reproduce: 1. Create new unity project 2. import attached "WallE.obj" - freezes editor Reproduced: 5.3.4p6, 5.4.0b18 Not ... Read more
Editor gets stuck on "Importing small assets" or crashes on "FindGridCel...
Reproduction steps: 1. Create a new project. 2. Import attached FBX file. Expected behavior: * FBX imports successfully. OR * Warn... Read more
Crashes when "Open Project" between projects of different Unity 5.3.5x v...
Reproduction Steps: 1. Open User's or any other project in Unity 5.3.5f1 2. Close the project 3. Open Any other project in Unity 5.3... Read more
Editor crashes when importing .obj
1. Open the attached project Note: Sometimes it crashes while opening 2. Attempt to import 'StreetA.obj' to Assets Result: Unity ha... Read more
Unity crashes in : SetParticleSystemIndex when adjusting Soft Particles ...
Steps to reproduce: 1) Download project "The Immortals.zip" and open in Unity. 2) Open scene "immortals_test" and press Play. 3) In... Read more
UnwrapCL.exe fails with models set to Generate Lightmap UVs
Imported models in 5.4.0b21 fails, the following error continuously appearing: "UnwrapCL.exe has stopped working". Reproduction Ste... Read more
Importing big project into 5.4 freezes/crashes out of memory
Steps to reproduce: 1) open the project from edit 2) import into unity 5.4 - it will freeze at some point when importing or crash i... Read more
Unity freezes/crashes importing 70mb png spritesheet into 5.4
Steps to reproduce: 1. create new unity project 2. import attached png - freezes/crashes Reproduced: 5.4.0b21, 5.4.0b14 Not reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow