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Progress bar does not show while hashing assets
How to reproduce: 1. Open the attached project 2. Select Unity Support -> "Create 100 x 100Mb Text Files" from the top menus 3. Sele... Read more
[TextureImport] Importing large HDR cubemaps uses a lot of memory, crash...
TLDR: importing 15000x7500 HDR file into a 4096x4096 cubemap uses 9.2GB of memory during the import process. Steps to reproduce: 1... Read more
Freezes editor importing .obj file
Steps to reproduce: 1. Create new unity project 2. import attached "WallE.obj" - freezes editor Reproduced: 5.3.4p6, 5.4.0b18 Not ... Read more
Editor gets stuck on "Importing small assets" or crashes on "FindGridCel...
Reproduction steps: 1. Create a new project. 2. Import attached FBX file. Expected behavior: * FBX imports successfully. OR * Warn... Read more
Crashes when "Open Project" between projects of different Unity 5.3.5x v...
Reproduction Steps: 1. Open User's or any other project in Unity 5.3.5f1 2. Close the project 3. Open Any other project in Unity 5.3... Read more
Editor crashes when importing .obj
1. Open the attached project Note: Sometimes it crashes while opening 2. Attempt to import 'StreetA.obj' to Assets Result: Unity ha... Read more
Unity crashes in : SetParticleSystemIndex when adjusting Soft Particles ...
Steps to reproduce: 1) Download project "The Immortals.zip" and open in Unity. 2) Open scene "immortals_test" and press Play. 3) In... Read more
UnwrapCL.exe fails with models set to Generate Lightmap UVs
Imported models in 5.4.0b21 fails, the following error continuously appearing: "UnwrapCL.exe has stopped working". Reproduction Ste... Read more
Importing big project into 5.4 freezes/crashes out of memory
Steps to reproduce: 1) open the project from edit 2) import into unity 5.4 - it will freeze at some point when importing or crash i... Read more
Unity freezes/crashes importing 70mb png spritesheet into 5.4
Steps to reproduce: 1. create new unity project 2. import attached png - freezes/crashes Reproduced: 5.4.0b21, 5.4.0b14 Not reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- On Script import/reimport MonoImporter does not generate consistent results due to updating Custom packages
- [Entities Graphics] Size of the Content Update generated folder increases when changes are made to the Scene
- In Play Mode, an extra Sync Call is made every frame when a GameObject has a Rigidbody 2D component
- Crash on block_remove when a scene is opened in a specific project
- The GameObject with a Hinge Joint Component does not return to the initial position when the Use Motor property is toggled off