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System.Reflection.TargetInvocationException importing plugin
To reproduce:1. Create new project2. Import attached HoverVR-1.4.0.unitypackage package3. Reimport all or reimport plugin folder3. N... Read more
FBX file imported form Maya 2016 format not working in Unity
How to reproduce:1. Open the attached project2. Drag fence_2016 and fence_2014_2015 to the scene3. Notice that fence_2016 does't ren... Read more
New API using old call (Blacksmith demo)
To reproduce this bug:1. Import "The Blacksmith: Atmospheric Scattering" from the Asset Store (https://www.assetstore.unity3d.com/en... Read more
[Toolbar][Win10] Asset import doesn't update toolbar unless focused
To reproduce:1. Open any bigger project (just so asset import would take some time)2. Notice that toolbar icon stays like Unity is i... Read more
Assembly-CSharp-firstpass.dll recompiled on saving a script that does no...
Reproduction steps: 1. Open project I attached (ScriptCompilationBug.zip);2. Open ScriptAssemblies folder in project files. Notice D... Read more
Platform Settings for Frameworks get reset when pressing Apply
How to reproduce: 1. Open attached project2. Select the file Plugins/iOS/UnityBluetoothLE.mm3. In the inspector window, tick or un-t... Read more
[Unwrap] Editor stops responding when enabling lightmap UV generation
FBX model is actually pretty big and probably has many vertices, so maybe it's expected1. Import the attached FBX model2. Enable "Ge... Read more
[Unity Test Tools] Mono.Cecil error is thrown in Unity 5.2
To reproduce:1. Create new project in Unity 5.22. Import "Unity Test Tools" asset from the asset store3. Observe the error in the co... Read more
Unity crashes when closing asset store while importing
Steps to reproduce:1. Open new unity project2. Open asset store, deatach window and maximize it3. Download "Shadowgun: Deadzone GM's... Read more
Android Library folder not recognised as a library outside of Assets/Plu...
How to reproduce: 1. Open attached project- The project contains the following folders:- Assets/Plugins/Android/Lib1 - an android li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset list items fail to load content when scrolling through the List view in Asset Store Search
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown