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Four "Learn more" links direct to default (2020.3) Manual version, inste...
Steps to reproduce:1 Open any project you have2.1 Go to ProjectSettings->Editor tab and find "Learn more..." links in ParallelImp... Read more
Console errors appear when reimporting UnityEngine.UI when the Library f...
Reproduction steps:1. Download the attached "linktest.zip" project2. Move the "Library" folder to a different disk3. Create a symlin... Read more
Infinite loop not detected when importing ShaderGraph assets
Postprocessing materials and ShaderGraph assets can cause an infinite loop, where the same patch of assets is repeatedly imported an... Read more
Project window shows old sub-Asset name when using AssetDatabase.RenameA...
How to reproduce:1. Open the attached project (RenameAssetTest.zip)2. Go to Repro -> Test at the top of the Editor window3. In th... Read more
Editor hangs on exit when importing Maya files and exiting the Editor
Reproduction steps:1. Create and open a new project2. Drag "MayaSphere.mb" to the Assets folder3. Right-click on "MayaSphere.mb" and... Read more
Intermittent disconnection from the cache server when reimporting an asset
How to reproduce:1. Open the user attached project (IntermitentCSConnection.zip)2. Start the Unity Accelerator3. Establish a connect... Read more
Select asset in Project Browser is much slower than in the latest LTS ve...
Steps:1. Open attached project2. Open "Explorer -> Window" from menu3. Press Replay4. Take a look how much time it takes to do 30... Read more
GetManagerFromContext error and crash on RaiseException when opening a p...
How to reproduce:1. Open the “IN-128313” project2. Press “Quit” when the “GetManagerFromContext” pop up error appears3. Observe the ... Read more
Artifact dependency to an asset is not registered when reimporting some ...
Steps to reproduce:1. Open the "TestScene" Scene in the user attached "AssetDependencyBug.7z" project2. In the Console window press ... Read more
[Mac+Windows] Crash when importing an FBX model with eNone wedge mapping...
Reproduction steps:1. Create a project with one of the "Reproducible with" versions2. Import the attached FBX file "310019.fbx" Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server