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An forced package upgrade causes Library Cache compile errors in TextMes...
This simple example project is made using 2018.3. It uses TMP version 1.3.0.After upgrading to 19.1.0b9, i get a lot of compile erro... Read more
IP Address field in Cache Server setting is not applied until pressing e...
How to reproduce:1. Create a new project2. Setup Cache Server or have a valid Remote IP address for the Cache Server3. Open Preferen... Read more
[Backwards Compatibility] Crash in VerifyAssetsForBuildTarget when openi...
Steps to reproduce:1. Download Unity 5.3.5p8 Cache Server2. Start the server by opening "RunOSX.command" file3. Open the project att... Read more
Prefab can push another prefab out of position when entering Play Mode i...
Reproduction steps: 1. Open "MazeCrusherGame.zip" project2. Make Scene and Game view visible at the same time3. Enter "Testlevel" sc... Read more
Assets are created in the Package folders when creating assets via custo...
Steps to reproduce: Create a new project using the High Definition 3D template Create a new Decal Projector GameObject (GameObject &... Read more
Transfer<JSONWrite> crash when editing NodeCanvas Behaviour Trees with V...
Steps to reproduce:1. Open QA-supplied project "NodeTest.zip"2. Open Scene called "MainScene"3. Select Canvas GameObject4. In the In... Read more
Renderer w/ MaterialPropertyBlock will lose reference to a Texture if th...
How to reproduce:1. Open the user-submitted Project and open the "RepoScene"2. Enter Play Mode3. In the Project Window find the "Rei... Read more
Newly created script is not attached to a prefab if the script was creat...
How to reproduce:1. Open the attached Unity project2. Open "SampleScene"3. Select Sphere's prefab in the scene and go to its edit mo... Read more
Incompatible texture compression formats when building to different plat...
To reproduce:1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor2. Delete Library folde... Read more
Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...
How to reproduce:1. Open tester-submitted project (CaptureScreenshotAndRefresh)2. Open Scene 'SampleScene'3. Enter Play Mode and pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server