Search Issue Tracker
[Backend] PrefabUtility.CreatePrefab returns null when called from Scrip...
How to reproduce:1. Open the "CreatePrefab.zip" project2. Delete "Assets/MyPrefab" asset3. MyCustomMenu > Create Prefab, notice t... Read more
Existing references become Missing after enabling ScriptedImporter
Reproduction steps:1. Open the attached project "ScriptedImporterNull - 2018.1.zip";2. Open the test.unity scene;3. Make sure that i... Read more
Shortcut Ctrl + D does not duplicate the object when ProGrids window is ...
How to reproduce:1. Open the attached user's 'MoveDuplicationBugRepro.zip' project2. Enable ProGrids window. Go to Tools -> ProGr... Read more
[2018.x] Misleading 'Nothing to import' message when trying to import pa...
To reproduce:1. Create a new project2. Enter play mode3. Try to import any package from A$ Expected: 'Failed to import package with ... Read more
AssetDataBase.FindAssets fails to find changed scriptable objects by type
Steps to reproduce:1. Open user attached project2. Observe that a Locale extends a Scriptable Object3. type "t:Locale" within the pr... Read more
Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...
How to reproduce:1. Open tester-submitted project (CaptureScreenshotAndRefresh)2. Open Scene 'SampleScene'3. Enter Play Mode and pre... Read more
Ctrl+S shortcut used while in prefab mode saves the scene.
Steps to reproduce: 1. Create new project2. Add cube object to scene but don't save the scene3. Make prefab out of it4. Open prefab ... Read more
Newly created script is not attached to a prefab if the script was creat...
How to reproduce:1. Open the attached Unity project2. Open "SampleScene"3. Select Sphere's prefab in the scene and go to its edit mo... Read more
Missing script errors are continuously thrown when there's missing scrip...
How to reproduce:1. Open the user-submitted project2. In the Project Window double-click the "Spaceship" prefab3. Expand the "Afterb... Read more
Assets are not created from drop down menu if any projectSettings are op...
To reproduce:1. Create a new project2. Open any projectSettings(i.e. Editor)3. Create any asset using Assets drop down menu(gif atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used