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Mono Scripts in dlls fail to import when reimporting all Assets
Reproduction steps: 1. Open the "HighHandHoldem.zip" project attached by the user 2. Observe how many Mono Scripts are inside the co... Read more
References to Animation Clips in Blend Trees disappear when a new Animat...
Reproduction steps: 1. Download and open the attached project called "butterflies-e2.zip" 2. Go to Assets/Anim/anne in the Project w... Read more
Passing a folder to AssetDatabase.ImportAsset() with ImportAssetOptions....
Steps to reproduce: 1. Open the attached project (case_1230194.zip) 2. In the menu bar under "Test", select "Import" 3. Open the Con... Read more
References to ScriptableObject are lost when ScriptableObject is duplicated
Steps: 1. Open attached project 2. Select "Scriptable" ScriptableObject asset ==> It has two references to other ScriptableObject (... Read more
Quaternion Euler produces imprecise/incorrect/wrong quaternion rotations...
How to reproduce: 1. Open attached project "hyperwheel.zip" and scene "QuaternionBugs" 2. Enter Play mode 3. Observe Console window... Read more
Loading Scene files with removed Unity components results in uninformati...
How to reproduce: 1. Open the attached project ("case_1179905-19.3.zip") 2. Open the repro scene ("1") 3. Select Bug > Check Depende... Read more
Undo.RecordObject creates an undo entry, but no changes are recorded to ...
To reproduce: 1) Open the attached project and scene 2) Open ScriptableObjects/MyScriptableObject.asset in Notepad++ or a similar ap... Read more
AssetDatabase.FindAssets contains no results when "b:" search filter is ...
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode Expected result: A message with the name of the found Asset... Read more
Crash on MustRemoveFromObject when reimporting a Prefab
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select "Addressables" > "_GameManager" 3. Right-cl... Read more
Ctrl + Drag or Option + Drag on an asset with unsaved changes will copy ...
How to reproduce: 1. Open user-submitted project (CopyAssetBug.zip) 2. Select BugMaterial.mat 3. Change something in the Inspector w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
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- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations