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PlayerSettings.colorSpace is returning the wrong value when called from ...
Steps to repro:- Create a new URP project- Set the Build Target to iOS- Create a reflection probe- Bake the Lighting (click the 'Gen... Read more
Longer Asset names get cut off when importing Assets
How to reproduce:1. Create a new project2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages... Read more
New C# script is appended an additional .cs extension when its name alre...
How to reproduce:1. Create and open a new project2. In the Project browser create a new script and name it 'test.cs'3. Observe the n... Read more
Only the latest imported Asset's path is recorded when multiple Assets a...
How to reproduce:1. Open the user's attached "MinimumSampleProject" project2. Import both attached Material Assets (Assets->Impor... Read more
Changing ip address of cache server v2 doesn't reconnect.
When changing the ip address for the v2 cache server it does not connect to the new address. This applies to both global and project... Read more
Quaternion Euler produces imprecise/incorrect/wrong quaternion rotations...
How to reproduce:1. Open attached project "hyperwheel.zip" and scene "QuaternionBugs"2. Enter Play mode3. Observe Console window Exp... Read more
Loading Scene files with removed Unity components results in uninformati...
How to reproduce:1. Open the attached project ("case_1179905-19.3.zip")2. Open the repro scene ("1")3. Select Bug > Check Depende... Read more
Undo.RecordObject creates an undo entry, but no changes are recorded to ...
To reproduce:1) Open the attached project and scene2) Open ScriptableObjects/MyScriptableObject.asset in Notepad++ or a similar app ... Read more
Folders with numbers and dots cannot be created when using AssetDatabase...
How to reproduce:1. Open the attached project ("DotInFolderBug.zip")2. Choose "Bug/Create Folder With Dot In Name" in the menu bar E... Read more
Crash on GUIDPersistentManagerV2::UpdateTargetHashes when closing Unity ...
Reproduction steps:1. Clone "git@github.com:Unity-Technologies/Unity.Animation.git"2. Checkout commit "4e8a865756cb5ddc0d692ab27e03f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs