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"Cannot restructure prefab" dialog opens wrong prefab
When attempting to delete a child gameobject of a prefab within the scene view, the user is presented with an error dialog. This di... Read more
NullReferenceException error is thrown when updating more than one Avata...
How to reproduce: 1. Open the user's attached "AvatarUpdateTest.zip" project 2. Expand the "boss_gongshujin001" Asset in the Project... Read more
[macOS] Asset Importing process hangs on importing a .mov video file fro...
How to reproduce: 1. Download the tester-submitted package(Unity5.3.PlayMakerSamples.unitypackage) 2. Create a new Unity project 3. ... Read more
[AssetDBv2] AssetDatabase.GetDependencies does a full file read of depen...
How to reproduce: 1. Open the attached "AssetDBPerf.zip" project 2. Open the "SampleScene2" Scene -> Observe how much time it takes ... Read more
Errors are thrown in the console after opening a project with a read-onl...
How to reproduce: 1. Create a new Unity project 2. Go to the project folder 3. Go to Library -> "SourceAssetDB" and right-click on i... Read more
OnAssignMaterialModel callback not called for meshes without material de...
Reproduction steps: 1. Open user attached Project 2. Reimport FILEPATH Expected result: There are 9 messages logged Actual result: ... Read more
Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...
How to reproduce: 1. Open tester-submitted project (CaptureScreenshotAndRefresh) 2. Open Scene 'SampleScene' 3. Enter Play Mode and ... Read more
Editor crashes with AssetDatabase::GetAssetImporterVersions upon closing...
Reproduction steps: 1. Create new project 2. Download and Import TerraLand 3 asset from the Asset Store 3. Accept all pop-ups 4. In ... Read more
[Performance] Possible preformance regression between 2021.1 and 2021.2
Reimport of one Material or .txt file when big scene is opened takes twice more time in 2021.2.beta than in 2021.1.f Import time fo... Read more
Default UV3 value isn't zero when importing an FBX Asset with missing UV...
How to reproduce: 1. Open the "FBXPartialUVDefaultIssue-2019.3" project 2. Reimport "buil_lowBuilding_U.fbx" from Assets folder 3. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material