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TextureImporterType.Sprite does not create a usable sprite when called i...
How to reproduce: 1. Open the attached Unity project 2. Drag an PNG or JPEG file (for example an image from your own pictures folder... Read more
NullReferenceException error is thrown when updating more than one Avata...
How to reproduce: 1. Open the user's attached "AvatarUpdateTest.zip" project 2. Expand the "boss_gongshujin001" Asset in the Project... Read more
[macOS] Asset Importing process hangs on importing a .mov video file fro...
How to reproduce: 1. Download the tester-submitted package(Unity5.3.PlayMakerSamples.unitypackage) 2. Create a new Unity project 3. ... Read more
[AssetDBv2] AssetDatabase.GetDependencies does a full file read of depen...
How to reproduce: 1. Open the attached "AssetDBPerf.zip" project 2. Open the "SampleScene2" Scene -> Observe how much time it takes ... Read more
Subassets destroyed by the undo system are kept if the Editor looses foc...
How to reproduce: 1. Open the attached '1321443.zip' project 2. Open the 'SampleScene' 3. In the Project window select the 'Test' As... Read more
"generated inconsistent result" warning when reimporting single asset
Reproduction steps: 1. Open attached project "InconsistentResult.zip" and scene "Scene" 2. In Project window, reimport "Forward.asse... Read more
Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...
How to reproduce: 1. Open tester-submitted project (CaptureScreenshotAndRefresh) 2. Open Scene 'SampleScene' 3. Enter Play Mode and ... Read more
Editor crashes with AssetDatabase::GetAssetImporterVersions upon closing...
Reproduction steps: 1. Create new project 2. Download and Import TerraLand 3 asset from the Asset Store 3. Accept all pop-ups 4. In ... Read more
Changes made to a variable of a Script are not saved when they are made ...
How to reproduce: 1. Open "TestFailingUnity2018-3-b4" Project. 2. Select "GameObject" which is a Child Object in Canvas -> GameObj... Read more
Default UV3 value isn't zero when importing an FBX Asset with missing UV...
How to reproduce: 1. Open the "FBXPartialUVDefaultIssue-2019.3" project 2. Reimport "buil_lowBuilding_U.fbx" from Assets folder 3. S... Read more
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