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TextureImporterType.Sprite does not create a usable sprite when called i...
How to reproduce:1. Open the attached Unity project2. Drag an PNG or JPEG file (for example an image from your own pictures folder) ... Read more
NullReferenceException error is thrown when updating more than one Avata...
How to reproduce:1. Open the user's attached "AvatarUpdateTest.zip" project2. Expand the "boss_gongshujin001" Asset in the Project w... Read more
[macOS] Asset Importing process hangs on importing a .mov video file fro...
How to reproduce:1. Download the tester-submitted package(Unity5.3.PlayMakerSamples.unitypackage)2. Create a new Unity project3. Imp... Read more
[AssetDBv2] AssetDatabase.GetDependencies does a full file read of depen...
How to reproduce:1. Open the attached "AssetDBPerf.zip" project2. Open the "SampleScene2" Scene -> Observe how much time it takes... Read more
Subassets destroyed by the undo system are kept if the Editor looses foc...
How to reproduce:1. Open the attached '1321443.zip' project2. Open the 'SampleScene'3. In the Project window select the 'Test' Asset... Read more
"generated inconsistent result" warning when reimporting single asset
Reproduction steps:1. Open attached project "InconsistentResult.zip" and scene "Scene"2. In Project window, reimport "Forward.asset"... Read more
Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...
How to reproduce:1. Open tester-submitted project (CaptureScreenshotAndRefresh)2. Open Scene 'SampleScene'3. Enter Play Mode and pre... Read more
Editor crashes with AssetDatabase::GetAssetImporterVersions upon closing...
Reproduction steps:1. Create new project2. Download and Import TerraLand 3 asset from the Asset Store3. Accept all pop-ups4. In the ... Read more
Changes made to a variable of a Script are not saved when they are made ...
How to reproduce:1. Open "TestFailingUnity2018-3-b4" Project.2. Select "GameObject" which is a Child Object in Canvas -> GameObje... Read more
Default UV3 value isn't zero when importing an FBX Asset with missing UV...
How to reproduce:1. Open the "FBXPartialUVDefaultIssue-2019.3" project2. Reimport "buil_lowBuilding_U.fbx" from Assets folder3. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch