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0
votes
Fixed

Shader in Asset Bundle has different fogMode, gpuProgramID, m_LOD betwee...

Asset Bundles

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Jul 17, 2017

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Version/s: 5.5.2p4

3 lines are different between two Asset Bundle builds when Library folder is deleted between builds. Steps to reproduce: 1. Open Us... Read more

5
votes
Fixed

Loading.LockPersistentManager object lock impacts performance during Ass...

Asset Bundles

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Aug 29, 2016

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Version/s: 5.4.0p1

Loading.LockPersistentManager object lock impacts performance during AssetBundle.LoadAssetAsync operation. Developers suggested def... Read more

7
votes
Active

Necessary shaders are stripped from Asset Bundles when they are not in t...

Asset Bundles

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "Cubes" 2. Open the "Sample Scene" scene in the Project window 3. Observe the cubes (... Read more

0
votes
Not Reproducible

Getting errors using Resources.UnloadUnusedAssets when loading assets as...

Asset Bundles

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Dec 17, 2018

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Version/s: 2017.4.0f1, 2018.3.0f2

To reproduce: 1. Open attached project "UnloadUnusedBugReport.zip" 2. Open "LoadAssetBugReport.unity" scene 3. Enter Play mode Expe... Read more

3
votes
Fixed

[Build] AssetDatabase.GetImplicitAssetBundleName asserts & returns wrong...

Asset Bundles

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May 23, 2017

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Version/s: 2017.1.0b6

Reproduction steps: 1. Open project attached (GetImplicitAssetBundleNameBug.zip). 2. Delete one asset from each folder (SpritesInSom... Read more

0
votes
Fixed

[Asset Bundles] Sprite Renderer Sorting Layer is gone when asset is load...

Asset Bundles

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Feb 27, 2017

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Version/s: 5.6.0b9

To reproduce: 1. Open attached project. 2. Execute menu item: "BUG/Build Asset Bundles" 3. Open and play scene: MainMenu. 4. Press ... Read more

1
votes
Won't Fix

[Crash] Corrupted "CAB" files in asset bundles causes crash

Asset Bundles

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Dec 13, 2017

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Version/s: 2017.3.0f2

Reproduction steps: 1. Open "MinimalRepro.zip" project 2. "Portalarium" -> "Build" -> "Character And Resource Asset Bundles" 3. Wai... Read more

0
votes
Won't Fix

Changing build target to other than webplayer breaks backward compatibil...

Asset Bundles

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Feb 26, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open attached project (assetBundleIssue.rar) 2. Move bundle_test folder to C: disk 3. Play assetBundleTestScene 4.... Read more

0
votes
Won't Fix

BuildTarget.StandaloneOSX.ToString() returns "StandaloneOSXUniversal" in...

Asset Bundles

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Nov 07, 2017

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Version/s: 2017.3.0b1, 2018.1.0a1, 2018.1.0a3

Steps to reproduce: 1. Open any Unity project 2. Create a c# script and invoke Debug.Log(BuildTarget.StandaloneOSX.ToString()) OR ... Read more

0
votes
Fixed

Asset Bundle Variant fails to resolve material when using WWW.LoadFromCa...

Asset Bundles

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Oct 04, 2016

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Version/s: 5.3.5p8

Steps to reproduce: 1. Make sure there is only Assets folder in the Project folder 2. Open attached project 3. Open scene "boostrap"... Read more

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