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Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...
How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more
Loading.LockPersistentManager object lock impacts performance during Ass...
Loading.LockPersistentManager object lock impacts performance during AssetBundle.LoadAssetAsync operation. Developers suggested defe... Read more
Terrain not visible when loaded from Asset Bundle and has Draw Instanced...
How to reproduce:1. Open a project from OC ("AssetBundleTerrain.zip")2. Open SampleScene3. Press PlayNotice it does load a scene wit... Read more
Incorrect AssetBundle Dependencies are generated
Steps to reproduce:1. Open the attached user project "BundleDeps.zip"2. Click "Build > Build Bundles"3. Navigate to and open "<... Read more
Crash on CachedWriter::Write when building AssetBundle (.byte file >2GB)
Reproduction steps:1. Open the user’s attached project2. Click “Assets/Video/sample.bytes”3. In the Inspector Window, under the “Ass... Read more
[Being Backported] Empty folders are left when the cache is cleaned
How to reproduce:1. Open the attached project “CacheTest_11327.zip“2. Open the Addressables Hosting window (Window > Asset Manage... Read more
[Android] Cache.expirationDelay does not remove expired Asset Bundles fr...
Steps to reproduce:1. Open the attached project "TestForTrunk"2. Build it to Android and run the app3. Press the "Load Cube" button ... Read more
Changing build target to other than webplayer breaks backward compatibil...
To reproduce:1. Open attached project (assetBundleIssue.rar)2. Move bundle_test folder to C: disk3. Play assetBundleTestScene4. Noti... Read more
Built Asset Bundles yield identical file sizes of different Assets when ...
How to reproduce:1. Open the user attached "AssetBundleBuildTest.zip" project2. Select the "texture.jpg" file found in the Assets/Te... Read more
Asset Bundle Variant fails to resolve material when using WWW.LoadFromCa...
Steps to reproduce:1. Make sure there is only Assets folder in the Project folder2. Open attached project3. Open scene "boostrap"4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default