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[Asset Bundles] Saving a scene that is within a bundle causes the scene ...
Steps to reproduce:1. Open the attached user's project "SavingRemovesAssetBundle.zip" and open the "SampleScene" located in "Assets/... Read more
[Asset Bundles] [Android] BuildPlayerOptions.assetBundleManifestPath str...
Reproduction steps:1. Open the attached project "ReproProj"2. In the Editor menu bar click UNITY BUG > Build Asset Bundles3. Clic... Read more
Cache folders remain empty after discarding the cached bundle
Reproduction steps:1. Open the attached project “FoldersRepro“2. Open “Assets/Scenes/Intro.unity“ Scene3. Enter the Play mode4. Set ... Read more
Error while downloading Asset Bundle when in WebGL Player [Add error han...
How to reproduce:1. Open the attached project “IN-31229”2. Open Build Settings, select the WebGL Platform, and click Build And Run3.... Read more
GameObject Material is not rendered when building an asset bundle contai...
How to reproduce:1. Open the “AssetBundleBugRepro.zip“ project1.1 Erase the Libray folder2. Open “Window > Bug Repro Editor Windo... Read more
AssetBundle incremental build needs to detect script namespace/assembly ...
Repro: Open the attached project (google drive link in first comment) Use Menu item to Build AssetBundles Change the namespace in My... Read more
Crash without a Stacktrace when building a Scene Asset Bundle within the...
Reproduction steps:1. Open the “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the top menu, select Builder... Read more
Player crash and "The file 'none' is corrupted! Remove it and launch uni...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build And Run Expected ... Read more
Asset Bundles do not detect dependencies in manifests when the dependenc...
How to reproduce:1. Open the attached “WlkExposure.zip” Project2. Press the “Test SO → Build bundles” button in the Tool Bar3. Open ... Read more
Crash on BuildPipeline::BuildAssetBundlesInternal when calling BuildPipe...
How to reproduce:1. Open the attached project "Dummy.zip"2. Click Version>BuildAssetBundle Reproducible with: 2021.3.28f1, 2022.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS