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Steps to reproduce: 1. Download "880748 repro.zip" 2. Click Assets->Build AssetBundles 3. Open scene "scene.unity" 4. Enter play mod... Read more
When loading a scene from an asset bundle containing a terrain; Where the terrain textures are contained within another AssetBundle.... Read more
Reproduction steps: 1. Open project attached(AssetBundleBugWithCompressedTextures.zip). 2. Launch the "Assets/Build Asset Bundles" m... Read more
Reproduction steps: 1. Open project attached (GetImplicitAssetBundleNameBug.zip). 2. Delete one asset from each folder (SpritesInSom... Read more
Steps to reproduce: 1. Download AssetBundle.zip and open "testscene" scene 2. Press LoadObject Button 3. Press ReleaseObject Button ... Read more
To reproduce: 1. Open attached project; 2. Run the "SimpleSample scene"; 3. Crash occurs Actual result: Unity crashes when Play mod... Read more
Reproduction steps: 1. Open the attached project. 2. Play the "test" scene. 3. Click the left button in the scene. - Console doesn'... Read more
Steps to reproduce: 1) Download attached project 'Runtime.zip' and open in Unity 2) Build 'asdf' scene and close Unity 3) Download ... Read more
Open the attached project: 1. Open the attached project. 2. Go to Bundles > Build. 3. Check the Console: Assertion failed: Assertio... Read more
Reproduction steps: 1. Open the attached project. 2. Play the "main" scene. 3. Type "3" into the input box. 4. Click "Load". 5. Stop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- deadlock in AssetDatabase_AcceleratorClient_Scheduling.ScheduledRequest_Status_InProgress
- Texture Compression settings on Android and WebGL Platforms are reset to default when building the project using a script
- Camera active Texture is not written if another camera has a Script using "OnRenderImage"
- The Camera's background color is white when the device Appearance is "Light Mode"
- Some GameObjects ignore the Default Parent when creating them in the Hierarchy