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Dragging a script on a prefab instance prompts a "Losing Prefab" dialog
Dragging a script on a prefab instance prompts a "Losing Prefab" dialog What happenedDraging a script on a prefab instance prompts a... Read more
Making prefab from gameobject causes all opened scenes to be marked as d...
Steps: 1. Open several scenes in Hierarchy2. Create a new GameObject3. Drag & Drop it to Assets folder to make a prefab==>All... Read more
Copied library folder inside of assets folder, tried opening that projec...
To reproduce: 1. Create new project.2. Copy its library to assets folder3. Open that project. crash on Object::GetInstanceID Reprodu... Read more
After creating asset in project window, undo message shows "Undo Selecti...
Reproduction steps:1. Create new project.2. Create new asset in project window.3. Press Edit to check undo message. Expected result:... Read more
DontDestroyOnLoad appears on a specific scene when no script is enabled ...
To reproduce:1. Open repro project(link in edit)2. Play 'Terrain' scene Expected: there is no enabled script in this scene so 'DontD... Read more
[DLL] PostProcessScene called twice
To reproduce the bug follow the steps:1. Open "case_696612-PostProcessScene_called_twice" project2. Open "test" scene3. Run scene on... Read more
Memory overflow after "Could not open file for read" error when opening...
To reproduce:1. Open project http://bugs04.unity3d.com/fogfiles/884196_aravsen7orukr4to/case_884196-PCE.zip (created in 5.5f2)2. Agr... Read more
Script in assets crashes editor when project is loading (importing small...
To reproduce:1. Open user's project Expected: project loads successfully, editor openedActual: project crashes while loading Reprodu... Read more
Crash on: ModelImporter::InstantiateImportNode when reimporting .fbx in ...
Steps to reproduce:1. Open attached Unity project "case_914348-Cellular_Automaton_on_GPU" (both .zip files should be present in the ... Read more
Reimporting multiple selected fbx parts merges project window previews
Steps to reproduce:1. Download and open the attached project2. Find a model and select it's individual parts3. Right click -> Rei... Read more
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