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Dragging a script on a prefab instance prompts a "Losing Prefab" dialog
Dragging a script on a prefab instance prompts a "Losing Prefab" dialog What happened Draging a script on a prefab instance prompt... Read more
Making prefab from gameobject causes all opened scenes to be marked as d...
Steps: 1. Open several scenes in Hierarchy 2. Create a new GameObject 3. Drag & Drop it to Assets folder to make a prefab ==> All o... Read more
Copied library folder inside of assets folder, tried opening that projec...
To reproduce: 1. Create new project. 2. Copy its library to assets folder 3. Open that project. crash on Object::GetInstanceID ... Read more
After creating asset in project window, undo message shows "Undo Selecti...
Reproduction steps: 1. Create new project. 2. Create new asset in project window. 3. Press Edit to check undo message. Expected res... Read more
DontDestroyOnLoad appears on a specific scene when no script is enabled ...
To reproduce: 1. Open repro project(link in edit) 2. Play 'Terrain' scene Expected: there is no enabled script in this scene so 'Do... Read more
[DLL] PostProcessScene called twice
To reproduce the bug follow the steps: 1. Open "case_696612-PostProcessScene_called_twice" project 2. Open "test" scene 3. Run scene... Read more
Memory overflow after "Could not open file for read" error when opening...
To reproduce: 1. Open project http://bugs04.unity3d.com/fogfiles/884196_aravsen7orukr4to/case_884196-PCE.zip (created in 5.5f2) 2. A... Read more
Script in assets crashes editor when project is loading (importing small...
To reproduce: 1. Open user's project Expected: project loads successfully, editor opened Actual: project crashes while loading Rep... Read more
Crash on: ModelImporter::InstantiateImportNode when reimporting .fbx in ...
Steps to reproduce: 1. Open attached Unity project "case_914348-Cellular_Automaton_on_GPU" (both .zip files should be present in th... Read more
Reimporting multiple selected fbx parts merges project window previews
Steps to reproduce: 1. Download and open the attached project 2. Find a model and select it's individual parts 3. Right click -> Rei... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow