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It's possible to animate properties of the animator..in the animation
In the Animation Window it is seemingly possible to add a curve for enabling the Animator component. When trying to add that curve n... Read more
Create new Animation Clip does not remember the previous directory
Steps to reproduce : - create a new project- select the Main Camera and open the Animation Window- create a new animation and save i... Read more
Curves does not show up in animationwindow in 'add curve' window
1. create button2. set transition to animation3. auto generate animation4. open animation window for button and select 'add curve' o... Read more
[Layout] Scroll/scale bar in Animation Editor is inconsistent
I'm reviving this bug, as it's still pretty relevant. The main issue with the scrolling in the Animation window is:(see the attached... Read more
AW Changing key type in the dopesheet does nothing
AW Changing key type in the dopesheet does nothing 1. What happenedCan no longer change the interopation type of a key in the dopesh... Read more
Animation Window Next Keyframe button does not work
To reproduce this bug: 1. Import the attached package2. Open 'scene'3. Select Character in the hierarchy4. Open Animation window ( W... Read more
[Input] Navigating the keyframes in the Animation Window triggers Window...
Navigating the keyframes in the Animation Window by using Alt "," or Alt "." triggers Window sound Repro:1. Create a simple animatio... Read more
All about bugs
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Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS