Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
5.1.0b5
Issue ID
693733
Regression
Yes
AW Changing key type in the dopesheet does nothing
AW Changing key type in the dopesheet does nothing
1. What happened
Can no longer change the interopation type of a key in the dopesheet view.
The Curve view still works.
2. How we can reproduce it using the example you attached
Create a cube with a few keys
Open the AW dopesheet view
Select a key, right-click and change the type (ex: Flat, Auto, smooth)
Look in the Curve view notice that the key type has not changed
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes and constantly repaints when the Open XR's Project Validation Player Settings are opened
- Tile Palette’s “(Paint on SceneRoot)” tilemap has “hide” and “ping” target buttons but they do nothing when clicked
- Texture memory does not get released when using Direct3D12 Graphics API
- Element background colors change places in Game window after reopening UI Builder
- Unity Theme can't be changed when any compilation errors are thrown
Add comment