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Animation event is triggered multiple times at low frame rate
Step to reproduce the issue:1. Open attached project.2. Open scene named "DoubleFiringEvent".3. Open the "Animation" window and in t... Read more
Imported humanoid's animation has some bones rotation errors
How to reproduce:1. Open the attached project2. Open and play "scene" scene3. Notice that humanoid is not holding "gun" with both ha... Read more
Switching animations on our avatar at runtime is not working with some a...
To reproduce:1. Open attached project2. Play TestScene3. Press backswing 2 button4. Note that animation plays correctly5. Press back... Read more
Inspector window remains locked after configuring an avatar
The inspector window doesn't unlock after using the bone-mapping tool for configuring an avatar if some other asset got selected whi... Read more
[Anim] Importer: Animation Events do not activate “Apply” on new FBX fil...
The "Apply" button of the Importer no longer becomes enabled (clickable) when new Events are created for the first time. Read more
Animation Previewer model drag'n'drop is broken
With Generic animation clips, when you drag'N'drop a model in the Inspector Animation preview, nothing happens, the model is not loa... Read more
Animator Controller's additional layer curve driven parameters get incre...
To reproduce:1) Open attached project and scene2) Play it3) Open Animator Window, Parameters Tab4) Select "GameObject"5) When Parame... Read more
Animation mirrored at the state level in animator controller produces st...
To reproduce:1) Open attached project and the only scene in project2) Play the scene Expected: Left model mirrors right one smoothly... Read more
[Standalone][WebGL] After triggering animation in animation override con...
How to reproduce:1. Open the attached project2. Open and play AnimationTest scene3. Notice the text printed to the scene view and cu... Read more
Creating sub state machine using scripting API does not update until mov...
Steps to reproduce:1. open "ReproAnyState.zip"2. go to Toolbar > Repro > "Repro the issue"3. open the newly created AnimatorCo... Read more
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