Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0p1
Issue ID
824030
Regression
Yes
Switching animations on our avatar at runtime is not working with some animations
To reproduce:
1. Open attached project
2. Play TestScene
3. Press backswing 2 button
4. Note that animation plays correctly
5. Press backswing 1 button
6. Press backswing 2 button
7. Note that the avatars head is unusually stretched
Reproducible: 5.5.0a6, 5.4.0p2
Regression from 5.3.6p3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
This is a duplicate of issue #820586