Search Issue Tracker
[Animation] IndexOutOfRangeException error is thrown on creating Animato...
IndexOutOfRangeException error is thrown on creating animation parameter. Steps to repro:1. Create a new project.2. Gameobject > ... Read more
Curve change is applied to all curves in Custom Editor
How to reproduce: 1. Open attached project "860540-repro.zip" and "test" scene2. Go to Window -> Utility AI Editor3. Right click ... Read more
Key frame selection selects adjacent object's keys if the objects are na...
How to reproduce: 1. Open the attached project and a "test" scene in it.2. In Hierarchy window under the Canvas element select "scal... Read more
Importing skeleton under avatar mask causes error
How to reproduce:1. Open the attached project2. Create Avatar Mask (Project -> Create -> Avatar Mask)3. Select it and expand t... Read more
AnimationEvent is not being fired on lower FPS (when transitioning to em...
Steps to reproduce: 1) Download attached project "Missing Animation Events.zip" and open in Unity.2) Open scene MainScene and press ... Read more
Creating Avatar Mask throws NullReferenceException
How to reproduce:1. Open the attached project2. Create Avatar Mask (Project -> Create -> Avatar Mask)3. Notice a lot of NullRe... Read more
AnimationCurves show wrong curves when swapped in Reorderable list
How to reproduce:1. Open the attached project "ReorderableCurves.zip"2. Open the "Reorderable Curves" scene located in the Assets fo... Read more
mecanim::animation::ValuesFromClip<0> crashes when entering to Play mode
To reproduce: 1. Download attached project "554115_CrashRepro.zip and open in Unity2. Open "CrashRepro" scene3. Enter Play mode Expe... Read more
Override controller created with script and without animator rebind call...
Reproduction steps:1. Open project attached (animsample.7z).2. Press Play.3. Move with arrows and press space few times. Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask