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GameObject position changes during transitions in Timeline preview
Reproduction steps:1. Open attached project "ObjectPosition.zip" and scene "01 StartOfGame"2. In Hierarchy window, select "Timeline"... Read more
Curve change is applied to all curves in Custom Editor
How to reproduce: 1. Open attached project "860540-repro.zip" and "test" scene2. Go to Window -> Utility AI Editor3. Right click ... Read more
Key frame selection selects adjacent object's keys if the objects are na...
How to reproduce: 1. Open the attached project and a "test" scene in it.2. In Hierarchy window under the Canvas element select "scal... Read more
Importing skeleton under avatar mask causes error
How to reproduce:1. Open the attached project2. Create Avatar Mask (Project -> Create -> Avatar Mask)3. Select it and expand t... Read more
AnimationEvent is not being fired on lower FPS (when transitioning to em...
Steps to reproduce: 1) Download attached project "Missing Animation Events.zip" and open in Unity.2) Open scene MainScene and press ... Read more
Creating Avatar Mask throws NullReferenceException
How to reproduce:1. Open the attached project2. Create Avatar Mask (Project -> Create -> Avatar Mask)3. Notice a lot of NullRe... Read more
Blend Tree breaks after undoing nested Blend Tree creation
Reproduction steps:1. Open the user's attached project2. Open Assets > "Cube" Animator Controller3. Create a Blend Tree4. Double-... Read more
mecanim::animation::ValuesFromClip<0> crashes when entering to Play mode
To reproduce: 1. Download attached project "554115_CrashRepro.zip and open in Unity2. Open "CrashRepro" scene3. Enter Play mode Expe... Read more
Override controller created with script and without animator rebind call...
Reproduction steps:1. Open project attached (animsample.7z).2. Press Play.3. Move with arrows and press space few times. Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor