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After deleting "Any State" transition, NullReferenceException error will...
Reproduction steps:1. Open attached project2. Delete any transition form "Any State"3. In console "NullReferenceException: Object re... Read more
[Events] Animation events can be created before the 0:00 marker of the t...
How to reproduce: 1. Open a new project2. Select any gameobject3. Open the Animation Window4. Create a new Animation5. Right-click b... Read more
Animation transform values change to NaN after playing the Scene a few t...
To reproduce:1. Open the attached project2. Open the "test" scene3. Play the scene a few times Expected result: Animation plays ever... Read more
Other Animation Curve previews disappear when editing the currently sele...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the "Main Camera" GameObject3... Read more
Adding AnimationClip to enabled Animation component in play mode crashes...
Steps to reproduce:1. Open attached project2. Open "test" scene3. Select "Male_Sword" in the Hierarchy- crash will happen in "Time" ... Read more
AnimationEvent at frame 0 or 1 is triggered once on Layer with 0 weight
How to reproduce:1. Open the attached project2. Open and play example scene3. Notice that event is fired once. See in the console "E... Read more
[Anim] Animator controller freeze
Animator controller freezes when you disable Animator component, move a state in the Animator, then re-enable the Animator controlle... Read more
Memory usage increases with every AnimationClip.SampleAnimation() call
1. Open attached project2. Play in editor "test" scene3. Click button in middle4. Memory will start increasing with every click in P... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
Incorrect blending with AnimationMixerPlayable and Humanoid rig; model m...
How to reproduce:1. Open the attached project2. Open and play default scene3. Notice that model in the right (humanoid) is floating ... Read more
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