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0
votes
Fixed

Animation transition is not interrupted by an Any State transition when ...

Animation

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Sep 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Repro steps: 1. Open user attached project and "SampleScene" 2. In the Hierarchy, click on "AnimatedBar" game object and double clic... Read more

0
votes
Fixed

Play at runtime doesn't warn the user is modification from mask has been...

Animation

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Feb 09, 2017

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Version/s: 5.6.0b7

When adding a mask to humanoid you can enter play mode without pop up warning asking you for apply lastest modification Read more

0
votes
Fixed

[Animation] IndexOutOfRangeException error is thrown on creating Animato...

Animation

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Oct 21, 2020

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Version/s: 2021.1.0a1, 2021.1.0a2

IndexOutOfRangeException error is thrown on creating animation parameter. Steps to repro: 1. Create a new project. 2. Gameobject > ... Read more

0
votes
Fixed

Undo operation in a substate machine moves focus back to base layer

Animation

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Mar 01, 2016

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Version/s: 5.4.0b8

Create an animator controller Create a substate machine In Substate machine, create a new state Press Undo --> Focus goes back to b... Read more

0
votes
By Design

The last frame of a animation is cut off when looping the animation

Animation

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Apr 04, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.1f1, 2021.2

Reproduction steps: 1. Download and open the attached "Horror3D" project 2. In the Project window, go to "Characters" > "girl.fbx" 3... Read more

0
votes
Fixed

Long clip names create a mess in the StateMachine

Animation

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Nov 27, 2015

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Version/s:

Long clip names create a mess in the StateMachine window, especial when using a Blend Tree. See attached image. In this situation, ... Read more

0
votes
Duplicate
0
votes
Fixed

Blend Tree breaks after undoing nested Blend Tree creation

Animation

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Apr 05, 2022

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Version/s: 2021.2.0b1, 2021.3, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps: 1. Open the user's attached project 2. Open Assets > "Cube" Animator Controller 3. Create a Blend Tree 4. Double... Read more

0
votes
Fixed

Animator's transition doesn't change condition's type when Float/Int/Boo...

Animation

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Mar 01, 2018

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Version/s: 2017.2.0f3

How to reproduce: 1. Open attached project "Case_1008518-project". 2. Open Scene1. 3. Press on Cube and open Animator window. 4. Cre... Read more

0
votes
Fixed

Crash on Animator::CreateInternalControllerPlayable when entering Play Mode

Animation

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Mar 15, 2020

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Version/s: 2017.4, 2019.3.0b9, 2019.3.4f1, 2020.1.0a8, 2020.2

Reproduction steps: 1. Open user's attached project "Crash when assigning Animator Controller after modifying Playable Graph" 2. Ope... Read more

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