Search Issue Tracker
[Humanoid] Animation twisting during transition in the game view, when a...
Reproduction steps: 1. Open attached project. 2. Open and play "TestScene". 3. Cling on the "Trigger" button. 4. Notice, that animat... Read more
Animated Object intertwines with another Object in an Animation
How to reproduce: 1. Open the attached "1294010.cs" project 2. Select the "MecanimGenericBallTimeline" in the Hierarchy 3. Open the ... Read more
Root gameobject properties cannot be renamed in the animator window
Steps to reproduce: 1. Create a new project 2. Create a Parent gameObject and Child GameObject 3. Add an animator component on the p... Read more
Mesh is completely deformed when playing skeletal animations on a GameOb...
How to reproduce: 1. Open the attached project "case_1143420-TimelineAnimationIssueStripped_2" and scene "Test" 2. Select the "Paren... Read more
Animation stops before reaching designated position
Steps to reproduce: 1. Open the attached project 2. Open the available scene 3. Play the scene 4. Select 'BoosterOpeningPrefab' in t... Read more
ArgumentOutOfRangeException error is thrown when expanding Transition Bl...
Repro steps: 1. Open "AnimTransitionBug" project 2. Open "Girl AC" in the Animator window and double-click on "Dash Ground" 3. Click... Read more
Make Transition generates error
When creating a transition between two states (Make Transition), an error is generated for no reason... example: Asset 'mangagirl':... Read more
No text field focus on Add Behaviour
Steps to reproduce: 0. Create new project. 1. Create new script. 2. Create an Animator Controller. 3. Press on any state. 4. Press "... Read more
Material changes are not visible in the Game/Scene view when the Animati...
How to reproduce: 1. Open the user's attached "MaterialPropertyBlock" project 2. Open the "testMaterialProperty" Scene 3. Enter the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule