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0
votes
Fixed

[LowHangingFruit] [IMGUI] 'Solo' and 'Mute' Transitions checkbox positio...

Animation

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Jun 29, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a16

In Animator window, After making a transition between StateMachine and New State, In the inspector window 'Solo' and 'Mute' Transiti... Read more

0
votes
Fixed

[Anim] can no longer animate BlendShapes

Animation

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Aug 14, 2017

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Version/s: 2017.3.0a2

I'm no longer able animate BlendShapes in the AW. Blendshape values can be changed in the inspector, but keys are no longer created ... Read more

0
votes
Fixed

[UI] Animation is not reset properly on the first frame

Animation

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Sep 25, 2015

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Version/s: 5.2.1f1

How to reproduce: 1. Open the attached project 2. Open and play "Untitled" scene 3. Press On, this should bring the disabled object ... Read more

1
votes
Fixed

Clicking animator transition, which goes from state to itself, freezes U...

Animation

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Sep 24, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open the attached project 2. Open JolieAnimation.controller in animator window 3. Notice that DownIdle state ha... Read more

1
votes
Fix In Review

[Playables] Timeline audio track in Playable Graph is not played when th...

Animation

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Sep 22, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the attached '1279412.zip' project and the 'SampleScene' Scene 2. Enter the Play mode 3. Exit the Play mod... Read more

0
votes
Won't Fix

Animator Update doesn't position the bones immediately

Animation

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Aug 15, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the user (New Unity Project 2.zip) 2. Open the "Scene" scene 3. Enter Play mode 4. T... Read more

0
votes
Fixed

Crash on PreOrderPlayableTraverser::Traverse when entering Play mode in ...

Animation

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Feb 18, 2020

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Version/s: 2019.3.0b8, 2019.3.0f6, 2020.1.0a7, 2020.2

Reproduction steps: 1. Open the attached project ("1220788.zip") 2. Open "Earth 2" Scene 3. Enter Play mode Reproducible on: 2019.3... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
By Design

The Animation is not played correctly when Animator State is set to Mirror

Animation

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Sep 12, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open attached "ReproProject.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. Observe the Gam... Read more

1
votes
Fixed

[Playable] GetCurrentAnimatorStateInfo not working

Animation

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Oct 06, 2015

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Version/s:

Download and import "Mecanim Example Scenes" from the AS. Copy attached PlayAnyControllerAsPlayable.cs into imported project. Open "... Read more

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