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Animator Controller's additional layer curve driven parameters get incre...
To reproduce:1) Open attached project and scene2) Play it3) Open Animator Window, Parameters Tab4) Select "GameObject"5) When Parame... Read more
DIR: Bad default transform values with Animator Controller
Director branch bug 1. What happenedI get bad transform values applied to the scene when I make changes to the Animator Controller. ... Read more
[RectTransform] Scaled UI buttons drifting when it has an Animator with ...
Steps to reproduce: 1. Open attached project2. Open 'InfoBar 1' scene3. Notice that InfoBar > Canvas > GameObject has scale of... Read more
"FF" hotkey in scene view, not working anymore
Using the "F" hotkey twice (2x"F" = "FF") in the Scene window sets the scene camera in follow mode of the selected object. This is e... Read more
Play at runtime doesn't warn the user is modification from mask has been...
When adding a mask to humanoid you can enter play mode without pop up warning asking you for apply lastest modification Read more
Editor closes when animation is playing in the Play Mode for about an hour
Reproduction steps:1. Open the user's attached "TestUnityProject.zip" project2. Open the “SampleScene” Scene3. Enter the Play Mode4.... Read more
Whenever Saving data for bones from Character configuration Wizard Conti...
1. What happened Whenever Saving data for bones from Character configuration Wizard Continous Assertion Failed ALLOC_Temp_Thread pop... Read more
The last frame of a animation is cut off when looping the animation
Reproduction steps:1. Download and open the attached "Horror3D" project2. In the Project window, go to "Characters" > "girl.fbx"3... Read more
[Mecanim] Transitions become unselectable in the far sides of Animator w...
Repro steps:1) Create/open a new project2) Create Animator Controller and open it to see Animator window3) Create a new state and ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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