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0
votes
By Design

Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...

Animation

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Jun 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.12f1, 2021.2

How to reproduce: 1. Open the attached project "FlickeringIssue.zip" 2. Press Play 3. Select the Zoologist Game Object in the Hierar... Read more

0
votes
Fixed

Scrubbing or reviewing animation created with 5.3 in the Animation windo...

Animation

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Dec 16, 2015

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Version/s: 5.3.0f4

How to reproduce: 1. Open the attached project "animationBug.zip" 2. Open "test" scene 3. Select Cube (be sure that its Z rotation i... Read more

0
votes
By Design

StateBehavior OnStateMove override prevents the animation

Animation

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Jul 30, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open the attached project 2. Open and play Main scene 3. Click button on the left (it doesn't stretch- doesn't... Read more

0
votes
Not Reproducible

Animation fails to import with certain Start parameter values

Animation

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Mar 04, 2015

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Version/s: 5.0.0f2

Reproduction steps: 1. Open the user project AdditiveAnimationTest 2. Open the Neo_Walk_StrafeAimDwn_ADD import settings 3. Drag RI... Read more

0
votes
Fixed

Crash on std::vector<ChildAnimatorState,std::allocator<ChildAnimatorStat...

Animation

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Apr 06, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "Player" Animator 3. Delete the "Blend_Jump" State in the Base Layer Act... Read more

0
votes
By Design

Playmode resets blend values to 0

Animation

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Nov 21, 2014

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Version/s: 5.0.0b14

Playmode resets blend values to 0 Repro: 1. In the controller with a blend tree, change the blend parameter to 1 2. Press play - th... Read more

0
votes
Fixed

Direct blend tree for blend shapes influences root position

Animation

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Nov 21, 2014

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Version/s: 5.0.0b14

Direct blend tree for blend shapes influences root position Repro: 1. Create a direct blend tree with blend shapes (e.g. left and r... Read more

0
votes
Fixed

Preview window of a transition shows NaN when changing Transition Durati...

Animation

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Oct 21, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.3.0a1, 2018.3.0b5, 2019.1.0a1

How to reproduce: 1. Open case_1092857-Preview window repro 2. Go to Window -> Animation -> Animator 3. In the Project window select... Read more

0
votes
Fixed

AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a...

Animation

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Dec 09, 2015

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Version/s: 5.2.2f1

AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a property with only Get http://docs.unity3d.com/ScriptRefere... Read more

2
votes
Fixed

Assertion failed on expression: 'changeMask != 0' console error

Animation

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Jan 12, 2017

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Version/s: 5.6.0b4

1. What happened During play the following message thrown to Editor.log: (Filename: /Users/builduser/buildslave/unity/build/Runtime... Read more

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