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Calling gameObject.SetActive(false) inside an event handler will crash U...
Steps to reproduce : - import the project attached- open the scene and press play- press space and Unity will crash Read more
Crash on Component_Get_Custom_PropGameObject when exiting Play mode
How to reproduce:1. Open the user's attached project2. Move the Animator tab near the Project and Console tabs3. Select "NPC" -> ... Read more
[BlendTree] Modifying top bound of 1D parameter calculates threshold inc...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main3. Select obejct in hierarchy: cube4. In animator win... Read more
Anima2D: moving a bone in the animator and then undoing it causes an ass...
Reproduction steps:1. Open the attached project "kitchen.zip";2. Select Anima2D component of WeabooAnima2DTest;3. Open up Animation ... Read more
Animation recorder: Error in console when recording MonoBehavior scripts...
GitHub issue: https://github.com/Unity-Technologies/GenericFrameRecorder/issues/42 Description copy: Having a custom MonoBehavior sc... Read more
Animation with property "IsActive" which has no transitions won't let "S...
To reproduce:1. Open attached project "AnimatorKeepsObjectActive.zip"2. Open and play "testScene" scene.3. Look at the console. Imag... Read more
Deactivated gameObject with Animator occurs crash
Steps to reproduce:1. Open "ProfilerTest" project2. Play in editor3. Press Q-- Editor will freeze for a while. Then you will notice ... Read more
Broken mapping applied by switching to the muscles tab
- Brake the mapping (e.g. set wrong transform for any bone)- Dont press apply button- Switch to the muscles tab- Editor will propose... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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