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Avatar Masks with non-empty transforms prevent material reference animat...
How to reproduce:1. Open project "2021.2.x_avatar_mask_test.zip"2. Open "TestScene" Scene (Assets>Scenes>TestScene)3. Enter th... Read more
Animation window does not scale properly when no Animations are selected
Steps to reproduce:1. Open the users' attached project2. Open Window>Animation>Animation window3. Snap the Animation window ne... Read more
Animator overwrites scripted values when loaded from Asset Bundle
How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Addressables -> Groups3. In the ... Read more
Unity crashes when opening an animation preview
Reproduction steps:1. Open user-submitted project2. Select ".._Default" GameObject In the Hierarchy3. Open Animation Window (Window ... Read more
Animation is delayed when transitioning between States
How to reproduce:1. Open the attached project (LegacyAnimationTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button and ... Read more
States in the Animator window are not framed when pressing F on the keyb...
Reproduction steps:1. Open the attached project "Test_animator"2. Open "Assets/New Animator Controller"3. Select one of the States i... Read more
Unable to change Animation window values by dragging when values were ch...
How to reproduce:1. Open the attached project in "1382193_case.zip"2. Open the "SampleScene" Scene3. Select the "Cube" object4. Open... Read more
The Animator Controller Asset corrupts when renaming it
Reproduction steps:1. Open the attached project2. Create a new Animator Controller3. Rename the new Animation Controller to for exam... Read more
Transform position values are inconsistent with Animator.Root T values
Reproduction steps:1. Open the attached project ("testRootMotion.zip")2. Open "SampleScene"3. Select the character4. Enter Play mode... Read more
Editor closes when animation is playing in the Play Mode for about an hour
Reproduction steps:1. Open the user's attached "TestUnityProject.zip" project2. Open the “SampleScene” Scene3. Enter the Play Mode4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS