Search Issue Tracker
When using Unity's Nav Mesh Agent, a character keeps stoping along the w...
Steps to reproduce:1. Open QA's attached project2. Open scene "repro"3. Play the scene and observe character animations Reproduced w... Read more
AnimatorStateInfo.normalizedTime returns the total play time of animatio...
How to reproduce:1. Open the attached project ("case_1156287")2. Enter Play Mode Expected result: Console prints ("Normalized time: ... Read more
Timeline stays stuck after going to play mode.
1) Open animation window & Timeline window2) Create a new gameobject then click on "Create" in timeline window3) Add Animation T... Read more
Preview window of a transition shows NaN when changing Transition Durati...
How to reproduce:1. Open case_1092857-Preview window repro2. Go to Window -> Animation -> Animator3. In the Project window sel... Read more
Root motion is broken
Root motion is broken 2) How can we reproduce it using the example you attached1. Open the attached project2. Select the blend tree ... Read more
Animator States are not automatically selected when copy-pasted
How to reproduce:1. Open attached project ("case_1112939-Animator_demo.zip")2. Select the "New Animator Controller"3. Select all of ... Read more
Crash on Component_Get_Custom_PropGameObject when exiting Play mode
How to reproduce:1. Open the user's attached project2. Move the Animator tab near the Project and Console tabs3. Select "NPC" -> ... Read more
Setting Time.TimeScale to zero and then restoring it to normal speed del...
Steps to reproduce : - import the project attached- open the "Repro" scene- press space and notice the message in the console- unpau... Read more
AnimatorControllerPlayable::SetupStateMachineBehaviours crashes when ent...
To reproduce: 1. Download attached project "907324.zip" and open in Unity2. Open "Test" scene3. Enter Play mode To reproduce from th... Read more
[macOS] Inconsistent crash in objc_msgSend/objc_retain when previewing A...
How to reproduce:1. Open tester-attached project(AnimatorCrash.zip)2. Enter Play Mode3. In the Animator window, switch to the 'Param... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject