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0
votes
Fixed

Clip end time edit does not preview after current end time

Animation

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Apr 20, 2016

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Version/s:

Dragging the end time in the Inspector preview of a clip does not preview animation after the current end time. repro: -add any cli... Read more

1
votes
Postponed
0
votes
Duplicate
0
votes
Fixed

Adding AnimationClip to enabled Animation component in play mode crashes...

Animation

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Select "Male_Sword" in the Hierarchy - crash will happen in "Ti... Read more

0
votes
Fixed

Crash on PreOrderPlayableTraverser::Traverse when repeatedly tapping Esc...

Animation

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Aug 31, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1

Reproduction steps: 1. Open the user's attached project 2. Open the Scene 'Scenes/MainMenu' 3. Enter Play mode 4. Click on 'Host (S... Read more

0
votes
Fixed

[Animation] NullReferenceException error when selecting multiple motion ...

Animation

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Nov 09, 2015

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Version/s:

Selecting more then than one motion file (.fbx) in a project generates this error... "NullReferenceException: Object reference not ... Read more

0
votes
Fixed

AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a...

Animation

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Dec 09, 2015

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Version/s: 5.2.2f1

AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a property with only Get http://docs.unity3d.com/ScriptRefere... Read more

0
votes
Fixed

Animator doesn't animate physics when Update Mode is set to Animate Physics

Animation

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Oct 31, 2016

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Version/s: 5.4.1f1

To reproduce: 1. Open the project that i attached "animatePhysicsBug.zip". 2. Open "Main" scene and enter Playmode. 3. Observe the s... Read more

0
votes
By Design

Animation with "stepped" frames interpolates between frames when animate...

Animation

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Nov 21, 2016

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Version/s: 5.4.2f2

When we have animation for child component with stepped frames (see Frames.png), these frames doesn't act as stepped frames and some... Read more

0
votes
Fixed

[Name bindings] Humanoid animation with extra skeleton is not correct fo...

Animation

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Jan 15, 2014

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - select "b_run_dribble_left.fbx" - drag the "YMHD_001_modle" fbx in the preview... Read more

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