Search Issue Tracker
Destroying animated object's children when animation is playing messes u...
How to reproduce: 1. Open the "Animation.zip" project 2. Open the "SampleScene.unity" scene 3. Enter Play mode 4. Check how the anim... Read more
Mesh is completely deformed when playing skeletal animations on a GameOb...
How to reproduce: 1. Open the attached project "case_1143420-TimelineAnimationIssueStripped_2" and scene "Test" 2. Select the "Paren... Read more
By animating anchored Position.y, the Position.x is also modifying when ...
How to reproduce: 1. Open the attached '1147770project.zip' project 2. Click on the 'Image' Game Object in the Hierarchy tab and go ... Read more
Crash when minimizing the animation preview window
Crash when minimizing the animation preview window. Steps to reproduce - Open the attached project with 2019.2.0a12. - In the proj... Read more
GameObjectRecorder only records changes in the root object, changes in c...
How to reproduce: 1. Open attached project 2. Open ReproScene and enter the Play Mode 3. Press 'Enter' to start recording character ... Read more
Animation window's "Previous Keyframe" Shortcut skips Keyframes
Steps to repro: 1. Open attached project "NewRepro.zip" 3. Open SampleScene 2. Select "Player" GameObject and open Animation window ... Read more
[UI] AnimationCurves changes in the Edit window without selecting any op...
How to reproduce: 1. Open the attached '1308938.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select the 'AnimationCurve' o... Read more
Drag Area for the Animation Preview Window is Reduced/Obstructed
To reproduce: 1. Download attached "project_659067.zip project and open in Unity 2. In Project window select the "Animation.anim" ... Read more
[Animation] Keyboard shortcut for renaming doesn't work for animator par...
Keyboard shortcut for renaming doesn't work for animator parameters and layers Steps to Repro: 1. Create a new Project 2. Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Error "Blitter is already initialized" is present when Adaptive Probe Volumes are used with OpenGLES3
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled