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0
votes
Fixed

Crash on PPtr<AnimatorState>::operator AnimatorState * __ptr64 when impo...

Animation

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Dec 19, 2017

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Version/s: 2017.3.0a1, 2018.1.0b1

1. Create a new project 2. Import "Animator" package into it Result: Crash on: ========== OUTPUTTING STACK TRACE =================... Read more

0
votes
Won't Fix

Editor fails to create an Animator controller and component via Animatio...

Animation

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Nov 25, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Create a new Unity project 2. Create a new GameObject in the Hierarchy 3. Rename GameObject so it would have... Read more

0
votes
Postponed

Animator not resetting back to written defaults

Animation

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Dec 05, 2017

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Version/s: 2017.3.0f1

To reproduce: 1) Open attached project and scene 2) Play it 3) Click Change State to double the size of cube 4) Click Toggle Over Ti... Read more

2
votes
By Design

Parenting object when Inverse Kinematic is used causes physical object s...

Animation

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Nov 28, 2017

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Version/s: 2017.1.2p2

To reproduce: 1) Open attached project and scene 2) Play it Expected steps: 3) Click Start IK 4) Click Stop IK - notice the hand mo... Read more

0
votes
Duplicate

PlayableBehaviour outputs nothing if not connected to input 0 port

Animation

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Dec 01, 2017

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Version/s: 2017.2.0p3

How to reproduce: 1. Open the attached project 2. Open the "scene" scene 3. Press Play Actual result: The red cube is not playing t... Read more

1
votes
By Design

Animated component active values fail to reset after exiting animation i...

Animation

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Dec 11, 2017

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Version/s: 2017.3.0f2

Steps to reproduce: 1. Open attached “ActiveComponents.zip” Unity project 2. Open scene “Test” 3. Select “Model” object in Hierarchy... Read more

0
votes
Duplicate

The Inspector is empty when selecting states and transitions of the Sub-...

Animation

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Oct 03, 2020

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Version/s: 2020.1.0b10, 2020.1.7f1, 2020.2.0a11

How to reproduce 1. Open the attached '1282450.zip' project 2. In the Project window double click on 'Controller1' 3. In the Animato... Read more

0
votes
Won't Fix

Animator Controller asset can contain orphaned data which cannot be remo...

Animation

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Jun 16, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0a7, 2020.2

How to reproduce: 1. Open user-submitted project (805665.zip) 2. Select the '[BUG] Anim Controller has orphan State that references ... Read more

1
votes
Fixed

Generic animation's position is being regressed every loop when timelin...

Animation

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Dec 18, 2017

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Version/s: 2017.1.0p5

To reproduce: 1. Open user's project, scene Scene 2. Enter Play mode 3. Observe two timeline-controlled animations: humanoid and gen... Read more

0
votes
Won't Fix

AnimationEvent.animatorStateInfo.fullPathHash doesn't return unique hash

Animation

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Dec 08, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open user attached project 2. Open bug.unity scene 3. Play the scene 4. Select one button to switch a layer, ... Read more

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