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Editor crashed when AnimatorOverrideController is replaced with a runti...
Steps to reproduce: 1. Download attached project and open "Pokédex Screen" scene 2. Enter play mode Results: Editor crashes when A... Read more
Renaming Animation Clip and creating another Animation Clip at once resu...
How to reproduce: 1. Open attached "BugRename" project and "Repro" scene 2. Click on "AK" Prefab and go to Inspector --> Animations... Read more
Additive layer in Animator window on humanoid rig type cause avatar hips...
To reproduce: 1. Open users attached project "New Unity Project.zip" 2. Open "test.unity" scene 3. Enter play mode 4. Select "human_... Read more
Animation clip is present in both current and next AnimationClipInfos at...
Reproduction steps: 1. Open the user's attached project and CustomizableCharacter/Scenes/CharacterTest scene 2. Enter the Play mode ... Read more
Animator Controller asset can contain orphaned data which cannot be remo...
How to reproduce: 1. Open user-submitted project (805665.zip) 2. Select the '[BUG] Anim Controller has orphan State that references ... Read more
[Animation] NullReferenceException on launching unity with Animation/Ani...
Console throws NullReferenceException when user docks Animation/Animator Window in the editor, quits Unity and relaunches to create ... Read more
Animator GetLayerWeight always returns 0 when calling it on the Base Lay...
How to reproduce: 1. Open the attached project (case_1315029-AnimatorGetLayerWeight) 2. Open SampleScene 3. Click Play 4. Observe th... Read more
Crash in MonoScript::BelongsToEditorCompatibleAssembly when closing Unity
Reproduction Steps: 1. Import attached project. 2. Wait until all jobs are done. 3. Close Unity. Result: Unity crashes. Stack trac... Read more
Any State transitions to Sub State Machines ignore Interruption Source
To reproduce: 1. Open 'Simpler AnyState Interrupt Bug' project 2. Play the scene. 3. Select the gameobject and open the Animator win... Read more
Applying a change to the Muscle Settings in the Configuration modifies o...
When I modify the "Arm Down-Up" muscle range, the "Arm Front-Back" get locked with a range of 0. (see attached gif) This also happen... Read more
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