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[LowHangingFruit] [IMGUI] 'Solo' and 'Mute' Transitions checkbox positio...
In Animator window, After making a transition between StateMachine and New State, In the inspector window 'Solo' and 'Mute' Transiti... Read more
Crash when adding multiple events to imported model animation in Import ...
How to reproduce:1. Download, extract and open user's attached project (exo3.zip)2. In the Project window, navigate to Assets/Animat... Read more
Can't create a new Animation clip via Animation window when currently se...
Steps to reproduce: 1. Open attached project "964986.zip"2. Open "Sample" scene3. Select "untitled" game object in the Hierarchy4. O... Read more
KeyNotFoundException if one opens Animator window with selected transiti...
How to reproduce:1. Open the attached project2. Open test scene3. Make sure blonde_0.controller is open in Animator window4. Select ... Read more
Animator::RecomputeContainedRenderersRecurse crash when opening a projec...
Reproduction steps:1. Open the attached project Expected: No crash when opening projectActual: Project crashes when opening Stack tr... Read more
Animated skin mesh gets culled when not observed in scene view
How to reproduce:1. Open attached project2. Enter play mode. Only blue cube animates3. Enter play mode with scene and game view side... Read more
Flat animation curves with value of 0 do not update every frame
Steps to reproduce:1. Open attached project2. Open "scene" scene3. Select "GameObject" in the Hierarchy"GameObject/Cube" has a flat ... Read more
Crash when saving project while animation preview is playing
Steps to reproduce:1. Open "Reduced_Repro" attached project2. Open "Main" scene3. Open Animator window and select "FPS_player" from ... Read more
Animator Controller asset can contain orphaned data which cannot be remo...
How to reproduce:1. Open user-submitted project (805665.zip)2. Select the '[BUG] Anim Controller has orphan State that references th... Read more
Using a loop pose in an animation slightly affects the mid-point of the ...
How to reproduce:1. Open the user-submitted project2. Enter Play mode3. Click on the "Bounce, with loop-pose" button and observe the... Read more
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