Search Issue Tracker
All animation events are called at the same frame when using UnityEngine...
To reproduce: 1. Open the attached project 2. Press play 3. Observe the console Expected: animation events should not be played at... Read more
A specific animation character moves both directions vertically, instead...
To reproduce: 1. Open project 2. Play 'mainScene' Expected: 'Rabbit will be jumping from the hat' (expected and actual result gifs ... Read more
mecanim::animation::ValuesFromClip crash, after undoing animation keyfra...
To reproduce: 1. Open attached project "SpriteCrashAnim.zip". 2. Open "Test" scene. 3. Open Animation window. 4. Select "CrashObject... Read more
Animator.parameterCount returns 0 when changing the Animator State's Mot...
How to reproduce: 1. Open the user-submitted project 2. Open the Scene "SampleScene.unity" (Assets/Scenes/SampleScene.unity) 3. Ente... Read more
AnimationEvent isn't fired in an animationClip without keyframes when th...
How to reproduce: 1. Open the attached "case_1110125-AnimationEventNoKeyframes" project 2. Open scene "SampleScene" 3. Enter Play mo... Read more
Animator not resetting back to written defaults
To reproduce: 1) Open attached project and scene 2) Play it 3) Click Change State to double the size of cube 4) Click Toggle Over Ti... Read more
Crash on PreOrderPlayableTraverser::Traverse when repeatedly tapping Esc...
Reproduction steps: 1. Open the user's attached project 2. Open the Scene 'Scenes/MainMenu' 3. Enter Play mode 4. Click on 'Host (S... Read more
When entering play with disable Animator game object takes idle animatio...
Steps to reproduce: 1. Download 901268_repro.zip and open "test" scene 2. Disable Animator from "HeavyInfantry" game object 3. Enter... Read more
API Updater does not update Animator.Stop() method from 5.6 to 2017.1
How to reproduce: 1. Open attached project - Note that there is an Error in the console, but the API Updater wasn't triggered - ... Read more
Crashing always after changed some of the layers in controller to "sync ...
Steps to reproduce: 1. Open attached user project (minotor) 2. Create an empty scene 3. Create a cube and attach an Animator compone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window