Search Issue Tracker
[Mecanim] Transitions become unselectable in the far sides of Animator w...
Repro steps: 1) Create/open a new project 2) Create Animator Controller and open it to see Animator window 3) Create a new state and... Read more
Cannot delete multiple transitions
Steps to reproduce : - create a new animation controller - create 3 states - make two transitions from one state to the others - se... Read more
Avatar Masks with non-empty transforms prevent material reference animat...
How to reproduce: 1. Open project "2021.2.x_avatar_mask_test.zip" 2. Open "TestScene" Scene (Assets>Scenes>TestScene) 3. Enter the P... Read more
Undo restores deleted Sub-State Machine which corrupts Character Animati...
Steps to reproduce: 1. Create a project which has new CharacterAnimation.controller 2. Open Animator window to edit CharacterAnimati... Read more
Bone being target matched is not in the correct position in relation to ...
Steps to reproduce : - import the project attached - open the scene - press play and notice that the character is moving towards t... Read more
Editing Avatar Mask is impossible to edit
Editing Avatar Mask is impossible to edit Repro: 1. Create Avatar Mask 2. Try edit by clicking on body parts 3. Error pops up This ... Read more
[Playables] SetOverrideLoopTime in AnimationClipPlayable doesn't work wh...
Reproduction steps: 1. Open attached Project "Loop Bug" 2. Open the scene "Assets/AnimEvent/Assets/Scenes/SampleScene" 3. Open the T... Read more
Crash on Component_Get_Custom_PropGameObject when exiting Play mode
How to reproduce: 1. Open the user's attached project 2. Move the Animator tab near the Project and Console tabs 3. Select "NPC" -> ... Read more
Setting Time.TimeScale to zero and then restoring it to normal speed del...
Steps to reproduce : - import the project attached - open the "Repro" scene - press space and notice the message in the console - u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window