Search Issue Tracker
[Android][IL2CPP]CustomRenderTexture does not render on Android devices ...
Reproduction steps:1. Open the attached user's project "CustomRenderTexture.zip"2. Switch the Platform to Android3. There are two Sc... Read more
[Android] [2018.4] Screen.currentResolution.refreshRate does't update wh...
Reproduction steps:1. Download and open the submitted project "RefreshRateTestProject.zip"2. Build and run on Android3. Note the log... Read more
[Android]Build fails when having more than 1360 files in StreamingAssets...
Steps to reproduce:1. Open user's attached project "empty.zip"2. Build it for Android Expected results: Build succeededActual result... Read more
[Android] Build fails when running IL2CPP build with Master compiler con...
Reproduction steps:1. Download and open the attached project "1273919.zip"2. Select AndroidClassicBuildConfiguration in the project ... Read more
[Android] ETC texture upload generates INVALID_OPERATION GL error on Adr...
Uploading ETC textures generates log "W/Adreno-ES20( 9906): <core_glCompressedTexSubImage2D:543>: GL_INVALID_OPERATION" in logcat Read more
[Android] The alpha channel value of a ASTC Compressed sRGB textures is ...
Reproduction steps:1. Open the attached user's Project "AndroidAstcTest.zip"2. In the Project window under "Assets/Scenes" open the ... Read more
[Android] ASTC HDR check may cause issues with RenderDoc
On some Adreno devices such as Oculus Quest 2 Unity creates a temporary EGL context to check for ASTC HDR support on Vulkan.This is ... Read more
Android build fails when setting a custom Aspect ratio up to 2.1 in Play...
Steps to reproduce:1. Open the attached project "Case_1284210"2. Build it to Android Expected results: Android build completesActual... Read more
[Android][Windows] Getting "Unable to install additional SDK" when Java ...
To reproduce:1. Make sure that Unity is installed in a directory that requires admin rights to edit e.g. C:/ disk2. Run this command... Read more
[Android] Loading the Viking Village scene takes a couple of minutes
Steps to reproduce:1. Get the URP project from https://github.com/Unity-Technologies/VikingVillage/tree/master (use the master branc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code