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[Android] "Split APKs by target architecture (Experimental)" label is no...
Reproduction steps: 1. Open the user's attached project "2021.2 Beta.zip" 2. Switch to the Android platform 3. Go to Project Setting... Read more
[Android] [il2cpp] Performance regression in 64-bit builds due to StackT...
Reproduction steps: 1. Open "32Build"/"64Build" apps on Android 2. "Skip FTE" -> "Prod" 3. Continue until loaded and start Story 4.... Read more
[Android] build fails when setting keystore path via script as a string ...
To reproduce: 1. Open attached project "655009_SignGradle.zip" 2. Make sure keystore path is set with "PlayerSettings.Android.keysto... Read more
[ANDROID] QualitySettings.resolutionScalingFixedDPIFactor is not working...
To reproduce: 1. Open attached project 2. Build and run to Android device 3. Try to change the resolutionScalingFixedDPIFactor with ... Read more
[Android] Mono library missing for the selected architecture errors are ...
Error prevents Android applications from being built To reproduce: 1. Open any project 2. Try building project on Android platform ... Read more
[Android] UnityWebRequest "Unknown Error"
Reproduction steps: 1. Open "ReproBugProject.zip" project 2. Build & Run for Android with Developer options enabled 3. On the devic... Read more
[SRP][Android] No linear to sRGB conversion for GUI
Reproduction steps: 1. Open "1155719" project and "1" scene 2. Enter Play mode 3. Notice how the GUI is rendered 4. Build & Run for... Read more
[Android] "System.IO.File" "WriteAllBytes()" and "WriteAllText()" does n...
Reproduction steps: 1. Open "Unity2019AndroidSystemIOFileWriteBug.zip" project 2. Build for Android 3. Check Logcat for "CachePath ... Read more
[Android] Quitting Android application with Application.Quit() results w...
Reproduction steps: 1. Open the attached project "AndroidApplicationStates-TestProject.zip" 2. Build and Run the project 3. Open And... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened