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Crash with GenericRemote::CheckAndroidSDKPath when entering play mode
Reproduction steps:1. Open the user's attached project2. Open "SampleScene"3. Press Play Expected result: Scene playsActual result: ... Read more
[Android] Duplicate plugins with the same names prevent from exporting a...
Errors related to duplicate plugins with same names thrown in the console which prevents from exporting a project to Android. Steps ... Read more
[Android] Player freezes after granting app permission
[Android] Player freezes after granting app permission Steps to Repro: 1. Open attached project2. Make a build and Run for Android A... Read more
[Android][Vulkan] UI Panel with Mask is not rendered on devices with Mal...
How to reproduce:1. Open attached "PanelBug" project2. Build to Android and launch application Expected result - Panel is visible ar... Read more
[Android] Fog settings on Orthographic camera produce different results ...
To reproduce:1. Open my attached project "OrthoFog.zip"2. (Optional) While in editor, Enter Play mode and click space several times ... Read more
[Android][Vulkan] Crash or black screen if Linear Color Space is used an...
How to reproduce:1. Open attached project2. Build&Run to Android device Result - Crash occurs or black screen on device Crash is... Read more
[Android] Build crashes on device with '.NET 4.x Equivalent' Scripting v...
Build crashes on a device with '.NET 4.x Equivalent' Scripting runtime version when Stripping level set to low / medium / high. Step... Read more
[Android] Microphone.IsRecording is true for all devices when activating...
How to reproduce:1. Connect Bluetooth recording device to the Phone2. Open the attached "UnityAndroidMicrophone_20190416.zip" Projec... Read more
[Android] App crashes with NotSupported exception when starting up a Sel...
Does not reproduce on Mono. Also no reproduction on Android lower than 8 To reproduce:1. Open attached project "REST_Test 2018.3.0f2... Read more
[Android] Gradle build fails with "More than one file was found with OS ...
Repro steps:1. Open QA attached project (link in edit)2. Build for Android Actual: Build failure: "More than one file was found with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject