Search Issue Tracker

0
votes
Duplicate

[Android] Graphical artifacts are seen when using materials with GPU Ins...

Android

-

Jul 18, 2018

-

Version/s: 2018.1.0a6, 2018.1.0f2

To reproduce:1. Open attached project2. Build to a mobile device with Adreno 630 GPU3. If the artifacts are not visible at first sig... Read more

0
votes
By Design

Project with custom library does not return integer when built for Android

Android

-

Jul 21, 2018

-

Version/s: 2018.1.6f1

Reproduction steps:1. Download "Tests.zip" project and open in Unity2. Go to Build Settings.. and press Build And Run Expected: in t... Read more

2
votes
Duplicate

Android Native Plugin Run Exception on null string

Android

-

Jul 19, 2018

-

Version/s: 2018.2.0f2

2018.3.0a9 Read more

0
votes
Fixed

Header files are not copied when exporting Android project

Android

-

Apr 21, 2022

-

Version/s: 2021.2.0a18, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "headers"2. Set the Build Target to Android (File > Build Settings... > Androi... Read more

0
votes
Fixed

[Android] Build fails when the generated OBB file is larger than 2GB

Android

-

Aug 21, 2020

-

Version/s: 2018.4, 2019.4.8f1, 2020.2

Reproduction steps:1. Download and open the provided project2. Make sure "Split Application Binary" is enabled (Edit -> Project S... Read more

0
votes
Fixed

[Android] Tilemap causes a temporary freeze of the game

Android

-

Aug 21, 2018

-

Version/s: 2018.2.4f1

To reproduce: 1. Open the attached project (Tile Palette Test.zip)2. Build and Run for Android3. In the game, observe how it seeming... Read more

2
votes
Won't Fix

Unstable rendering on Android using Multithreaded Rendering on Snapdrago...

Android

-

Aug 31, 2018

-

Version/s: 2017.4.10f1

When using multithreaded rendering on Android devices most run fine and show a clear improvement in stability and performance, but s... Read more

0
votes
Not Reproducible

[Android] Game freezes when using AssetBundle.LoadFromMemory

Android

-

Sep 20, 2018

-

Version/s: 2017.4.1f1

To reproduce: 1. Open the attached project (playerFreeze.zip)2. Build and Run on Android device3. In the game, press Begin4. Wait fo... Read more

0
votes
Fixed

[Android] Build and run fails to install an application on a device with...

Android

-

Oct 01, 2018

-

Version/s: 2018.3.0a4, 2018.3.0b4

Reproduction steps:1) Create a new project or open any existing one2) Try to build a project on any device with Android 4.1-- Notice... Read more

0
votes
Fixed

[Android][LWRP] Shader compilation takes a very long time to start rende...

Android

-

Sep 28, 2018

-

Version/s: 2019.1.0a2

1) Download attached project and open in Unity2) Build and run project on a deviceObserve the black screen (the app is not freeze, i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.