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3
votes
By Design

[Android] AndroidJavaObject().Call<string> crashes with Fatal signal 11(...

Android

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Jul 18, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

Steps to reproduce:1. Open user attached project2. Build &amp; Run on Android device3. Observe that a crash occurs when the app is s... Read more

0
votes
Fixed

Reusing unity generated AndroidManifest.xml prevents the application to ...

Android

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Jul 17, 2018

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Version/s: 2017.2.0p2

Reproduction steps:1. Download "Split.zip" project and open in Unity2. Go to File -&gt; Build Settings... and click Player Settings.... Read more

0
votes
Duplicate

[Android] Graphical artifacts are seen when using materials with GPU Ins...

Android

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Jul 18, 2018

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Version/s: 2018.1.0a6, 2018.1.0f2

To reproduce:1. Open attached project2. Build to a mobile device with Adreno 630 GPU3. If the artifacts are not visible at first sig... Read more

0
votes
By Design

Project with custom library does not return integer when built for Android

Android

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Jul 21, 2018

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Version/s: 2018.1.6f1

Reproduction steps:1. Download "Tests.zip" project and open in Unity2. Go to Build Settings.. and press Build And Run Expected: in t... Read more

0
votes
Fixed

[Backport] [Android] Error "unityLibrary:compileDebugKotlin" in the Andr...

Android

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Open the attached Unity project "ErrorBug.zip"2. Go to File &gt; Build Settings3. In Build Settings enable Sym... Read more

0
votes
By Design

"Platform AndroidPlayer does not support graphics device type OpenGL ES ...

Android

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Sep 12, 2024

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Version/s: 6000.0.19f1

Reproduction steps:1. Open the “ASDQWE” project2. Observe the Console Window Expected result: No warning is visibleActual result: “P... Read more

0
votes
Fixed

[Android] Tilemap causes a temporary freeze of the game

Android

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Aug 21, 2018

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Version/s: 2018.2.4f1

To reproduce: 1. Open the attached project (Tile Palette Test.zip)2. Build and Run for Android3. In the game, observe how it seeming... Read more

2
votes
Won't Fix

Unstable rendering on Android using Multithreaded Rendering on Snapdrago...

Android

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Aug 31, 2018

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Version/s: 2017.4.10f1

When using multithreaded rendering on Android devices most run fine and show a clear improvement in stability and performance, but s... Read more

0
votes
Not Reproducible

[Android] Game freezes when using AssetBundle.LoadFromMemory

Android

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Sep 20, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open the attached project (playerFreeze.zip)2. Build and Run on Android device3. In the game, press Begin4. Wait fo... Read more

0
votes
Fixed

[Android] Build and run fails to install an application on a device with...

Android

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Oct 01, 2018

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Version/s: 2018.3.0a4, 2018.3.0b4

Reproduction steps:1) Create a new project or open any existing one2) Try to build a project on any device with Android 4.1-- Notice... Read more