Search Issue Tracker
[Android] ComputeBuffer does not work on Mali GPU OpenGLES3
Step: 1. Build apk with OpenGLES3 and install the apk on a Mali GPU phone 2. Observe result with other devices Reproducible device:... Read more
[Android] Mapping.txt file does not provide any data when Custom Base Gr...
Reproduction steps: 1. Open the attached user's Unity project "normal.zip" 2. Go to Assets > Scenes folder and open "SampleScene.un... Read more
[Android] On screen keyboard is closed when focusing different InputField
To reproduce: 1. Open attached project 2. Build and run on Android 3. Focus any text field and wait several seconds (until script fo... Read more
Android build crashes on boot due to large static read-only array
Reproduction steps: 1. Download "DynamicUpdate.zip" project and open in Unity 2. Enter Play mode and observe 3. Stop Play mode and g... Read more
[Android] Certain game objects aren’t rendered when GPU instancing is en...
To reproduce: 1. Open "01_SimpleMultipleLights" scene from the attached project; 2. Switch to Android Platform; 3. Build and Run sce... Read more
[Android] AndroidPlatformIconKind is not accessible in user scripts
'AndroidPlatformIconKind' was made internal in 2018.2 and is not longer accessible from custom build scripts. ---------------------... Read more
[Android][Vulkan] Graphical artifacts shown on Application when used in ...
How to reproduce: 1. Open attached project "SimpleDynRezTest" 2. Build and run on Android device 3. Turn the phone, so it would rend... Read more
[Android] SystemInfo.systemMemorySize returns the incorrect value for On...
To reproduce: 1. Open project 2. Build and run on Android on One Plus 5 or Samsung S9+ 3. Notice that: -On a Samsung S9+ (model numb... Read more
[Android] Input.GetTouch function first coordinates position data is aff...
Reproduction steps: 1. Open the attached Unity project "InputIssue.zip" 2. Open "Test.unity" Scene from the Scenes folder 3. Build a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window