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3
votes
Fixed

[Android] Bottom navigation bar is shown when using Handheld.StartActivi...

Android

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Nov 16, 2017

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Version/s: 2017.1.0b2, 2017.2.0f3

To reproduce: 1. Download and open attached "HandheldIndicator.zip" project. 2. Build and run on any android device. 3. Press the "... Read more

0
votes
Not Reproducible

[Android] "Exception: JNI: Init'd AndroidJavaClass with null ptr!" error...

Android

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Nov 29, 2017

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Version/s: 2018.1.0a6

"Exception: JNI: Init'd AndroidJavaClass with null ptr!" error means that you're using AndroidJavaClass in editor, which is only a... Read more

0
votes
Won't Fix

[Android] Application crashes on certain devices when exiting Google Int...

Android

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Nov 30, 2017

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Version/s: 2017.3.0f1

How to reproduce: 1. Open the attached project "Test" 2. Go to File --> Build & Run, build and run to one of the devices that the is... Read more

0
votes
By Design

[Android] Some devices are unable to complete SSL connection when using ...

Android

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Nov 30, 2017

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Version/s: 2017.3.0f1

To reproduce: 1. Download and open attached "WebRequestWWW_APItest564p2.zip" project. 2. Build and run on a one of the devices whic... Read more

1
votes
Duplicate

[Android] The button is stuck on a press state when pressing the button ...

Android

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Nov 29, 2021

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Version/s: 2020.3.20f1, 2021.2, 2021.2.4f1, 2022.1

Reproduction steps: 1. Open the attached Unity project "InputIssue.zip" 2. Build and install the application on a device 3. Open the... Read more

0
votes
Won't Fix

[Android][PostProcessing] PostProcessing hides/overrides opaque renderin...

Android

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Jun 21, 2019

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Version/s: 2019.1.4f1

Reproduction steps: 1. Open the "1164841" project 2. Build & Run for Android 3. Open the Frame Debugger 4. Select "Render Opaques" ... Read more

0
votes
By Design

[Android] Meshes not getting batched when GPU instancing is enabled

Android

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Jan 11, 2018

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Version/s: 2018.1.0b2

Meshes not getting batched when GPU instancing is enabled Steps to Repro: 1. Open attached project 2. Build and run on an Android ... Read more

1
votes
Fixed

[Android] Visual artefacts using Postprocessing Stack and GLES2

Android

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Jan 03, 2018

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Version/s: 2017.1.3f1

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to GLES2 in the Player Settings... Read more

0
votes
By Design

Imported Asset Bundles do not import textures on Android devices

Android

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Dec 29, 2017

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Version/s: 2017.3.0a1, 2018.1.0b1

Imported Asset Bundles do not import correctly To reproduce: 1. Open attached project 2. Build and run on an Android Device. 3. Cli... Read more

0
votes
Fixed

Android SDK/NDK detected without user confirmation

Android

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Jan 10, 2018

-

Version/s:

When Unity automatically detects Android SDK/NDK directories we want users to confirm that's correct. However when Android Editor ex... Read more

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