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AndroidManifest merge fails when using tools:node="remove" under permiss...
Reproduction steps:1) Download and open "852401_reproproject.zip" project2) Try to build and run on any Android device-- Notice that... Read more
[Android] Crash upon launching a built project when its size is over 2GB...
Reproduction steps:1. Download the asset package from the link below called: "case_1396002.unitypackage"2. Import the asset package ... Read more
[Mac] Editor crashes while creating build for Android for VM FTP project.
Editor crashes on creating the Android build. Steps to repro:1. Download the project fromhttps://drive.google.com/file/d/1EWDxxDeJKF... Read more
[Android] TouchScreenKeyboard.selection.length always returns "0" when a...
Reproduction steps:1. Open the attached “IN-123387“ project2. Build and Run the Android Player3. In the Player, tap on the Text Inpu... Read more
[Android] RegionInfo returns incorrect information on Android
The RegionInfo information differs between Android and other platforms. On Android, Name, DisplayName, EnglishName,NativeName, TwoLe... Read more
[Android] Application crashes on start with java.lang.RuntimeException: ...
Steps to reproduce: 1) Create a new project in Unity2) Build and run empty project on a deviceObserve crash when app launches Reprod... Read more
[Android] OpenGL rendering freezes with more than one camera on certain ...
Reproduction steps:1) Download and open user's attached project2) Build and run "Game.unity" scene on Android device Screen freezes ... Read more
[Android] Transition from lock screen to app gives artefacts/distortions...
Steps to reproduce: 1) Download attached project2) Build and run 'Test' scene on a device3) After app launched, quickly lock the scr... Read more
[Android] Missing temp files error after building the project
To reproduce:1. Open project2. Open 'Prototype' scene3. Build project for Android4. Build project for Mac5. Build project for Androi... Read more
[Android][UAAL] Unity Built into Xamarin Project causes crash due to a s...
Reproduction steps:1. Download user's attached project "SignalCollisionTest.zip"2. Open and build "XamarinAndroidEmbedUnityTest.sln"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS