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GearVR apps fails to run when built in Android Studio
Exporting Android GearVR project to Google project and building in trough Android Studio causes app to stop working Read more
[Android] ETC texture upload generates INVALID_OPERATION GL error on Adr...
Uploading ETC textures generates log "W/Adreno-ES20( 9906): <core_glCompressedTexSubImage2D:543>: GL_INVALID_OPERATION" in logcat Read more
[Android] AndroidJavaObject().Call<string> crashes with Fatal signal 11(...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that a crash occurs when the app is s... Read more
[ANDROID] QualitySettings.resolutionScalingFixedDPIFactor is not working...
To reproduce: 1. Open attached project 2. Build and run to Android device 3. Try to change the resolutionScalingFixedDPIFactor with ... Read more
[Android] Cannot reference files that are inside Plugins/Android/subfolder
Steps to reproduce: 1. Open user attached project 2. Select "ReferencesInsidePlugins" game object 3. In the inspector view, on the F... Read more
unity player allocates too much memory on some Android
The app uses up too much native heap memory on Android devices. Read more
[Android] Image distortions after Unity splash screen
Steps to reproduce: 1) Download attached project 'Noise.zip' and open in Unity. 2) Go to file >> Build Settings and switch platform... Read more
[Android][Plugins]Native plugins JNI_OnLoad/UnitySetGraphicsDevice not c...
Native plugins JNI_OnLoad/UnitySetGraphicsDevice are only called when using Mono2x on Android. Read more
[Android] Playing a video without a delay after another video has ended ...
Playing a video without a delay after another video has ended doesn't always work on Android Read more
[Android] Build fails when running IL2CPP build with Master compiler con...
Reproduction steps: 1. Download and open the attached project "1273919.zip" 2. Select AndroidClassicBuildConfiguration in the projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator