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[UnityRemote] Scene is not displayed on a device when Play button is pre...
Reproduction steps: 1. Open the attached Unity project "RemoteTest.zip" 2. Install and launch the "Unity Remote" app from Google Pla... Read more
Android does not resume properly when coming back from an activity on sa...
Some parts of the project stop working (animations) when application comes back from an activity (google play store) on Samsung Gala... Read more
[Android]Rendered GameObject amount is severely lowered when their mater...
Steps to reproduce: 1. Open the user's attached project "VKNotRenderingEverything.zip" 2. Open "SampleScene" 3. Build it for Android... Read more
Android IL2CPP has no stacktraces on some devices
Release notes state that IL2CPP is officially supported for Android, but there are no stacktraces in exceptions on some devices. The... Read more
[Android] StreamingAsset compression settings in gradle template are ign...
How to reproduce: 1. Open the attached project "cjbu.zip" 2. Change Platform to Android 3. Build the bundles by clicking the menu it... Read more
[Android][UI] Some letters are out of place in UI text elements on some ...
Some letters are out of place in UI text elements on some devices: Google Nexus 5 and LG G3 seems to exhibit such behaviour always w... Read more
AndroidJavaObject.Call<>() throws exception instead of returning null po...
Reproduction steps: 1. Open the attached project ("839005 - ReproProject.zip") 2. Build and run on Android device 3. Check device lo... Read more
Failed to load libmain.so when using Unity as a library and opening it i...
How to reproduce: 1. Open attached project "uaal-bug-unity" in "uaal-bug.zip" 2. Enable export project in Build Settings 3. Build th... Read more
[Android] Multithreaded Rendering along with Trail Renderer causes appli...
Steps to reproduce: 1) Download attached project 'CrashSceneSwitch.zip' and open in Unity 2) Open 'demo' scene 3) In Hierarchy, fin... Read more
EventSystem values are not preserved when running on Android
Application running on the device has different EventSystem values than was set in the editor. Reproduced on: Google Nexus 5 with A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder