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Loading large scene drastically cuts custom splash screen duration
Reproductions steps:1) Download user's attached project2) Build and run "Main" scene-- Notice: when launching the app half (or even ... Read more
[Android] Application crashes on start with java.lang.RuntimeException: ...
Steps to reproduce: 1) Create a new project in Unity2) Build and run empty project on a deviceObserve crash when app launches Reprod... Read more
Shader compilation fails on TI OMAP 4430 SoC (PowerVR SGX 540)
Reproduced on:Amazon Kindle Fire (blaze, first generation) with Android 2.3.4 Not reproduced on:Google Nexus 5 with Android 4.4.2 Re... Read more
[Android]All sprites become black in the android build when pressing hom...
Steps to reproduce:1. Open attached project2. Build for android or install one of already created .apk3. Start application on androi... Read more
[Android][Vuforia] Video playback stutters on Android devices with Vufor...
Steps to reproduce the issue:1) Open the latest attached project (957216_video_lag.zip).2) Build for Android.3) Run on a device. The... Read more
Option to disable automatic update of Android SDKs when silently building
If a silent build(through batch mode) is done, Unity automatically updates SDK whether user wants this or not Read more
[ES] Z sorting issue of some objects/sprites/textures on Kindle devices
Some objects appear to be missing on an Android device. Reproduced on:Amazon Kindle Fire (blaze, 1st generation) with Android 2.3.4 ... Read more
[Android] App crashes when rotating device
To reproduce:1) Create new project2) Build and run on Android3) Rotate device4) App crashes DUT: Samsung Galaxy S7 (Adreno 530)Samsu... Read more
Resources.Load() works much slower on project built with Unity 5 compare...
Repro steps:1) Download both .apk files and transfer/install them to device2) Run the version built with Unity4 - BUG_ResourcesLoad4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
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