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Shader compilation fails on TI OMAP 4430 SoC (PowerVR SGX 540)
Reproduced on: Amazon Kindle Fire (blaze, first generation) with Android 2.3.4 Not reproduced on: Google Nexus 5 with Android 4.4.2... Read more
[Android][Vulkan][VideoPlayer] VideoPlayer causes a crash with Vulkan API
Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Observe that a crash occurs with Vulkan bui... Read more
[Android]All sprites become black in the android build when pressing hom...
Steps to reproduce: 1. Open attached project 2. Build for android or install one of already created .apk 3. Start application on and... Read more
[Android][Vuforia] Video playback stutters on Android devices with Vufor...
Steps to reproduce the issue: 1) Open the latest attached project (957216_video_lag.zip). 2) Build for Android. 3) Run on a device. ... Read more
Option to disable automatic update of Android SDKs when silently building
If a silent build(through batch mode) is done, Unity automatically updates SDK whether user wants this or not Read more
[ES] Z sorting issue of some objects/sprites/textures on Kindle devices
Some objects appear to be missing on an Android device. Reproduced on: Amazon Kindle Fire (blaze, 1st generation) with Android 2.3.... Read more
[Android] Gradle build fails with "More than one file was found with OS ...
Repro steps: 1. Open QA attached project (link in edit) 2. Build for Android Actual: Build failure: "More than one file was found w... Read more
[Android] App crashes when rotating device
To reproduce: 1) Create new project 2) Build and run on Android 3) Rotate device 4) App crashes DUT: Samsung Galaxy S7 (Adreno 530)... Read more
Resources.Load() works much slower on project built with Unity 5 compare...
Repro steps: 1) Download both .apk files and transfer/install them to device 2) Run the version built with Unity4 - BUG_ResourcesLoa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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